
Originally Posted by
ReluctantSamurai
On VH campaign setting, you start with 2k denarii, and army upkeep (including the diplomat, spy, family members, and solitary bireme) is going to run nearly 3k/turn. You have 17 cavalry units (4 generals, 2 Cataphracts, and 11 Horse Archers), 4 Slingers, and 1 Peasant unit. Only the family members and the two heavy Cats would auto-resolve with any chance for success. The Horse Archers get slaughtered, as do your slingers and peasant. Seeing as your primary enemy (Seleucia) has boat-loads of Militia Hoplites (and the family member parked in Seleucia is the six-star faction leader), AR with Seleucia is looking like suicide.
If you build a road in Media province (400 denarii), and put a wooden palisade around Arsakia (another 400 denarii, IIRC), and recruit 3 Eastern Infantry, all in the first turn, you've just spent 1790 of your starting 2000 denarii, and army upkeep went up 450 denarii/turn for the EI. Expansion better happen quickly or the budget won't be able to keep up. Phraaspa is no help as it's dirt poor, doesn't even have a basic wooden palisade, no road, and will quickly get you into a war with Armenia (which, even if you mange to eliminate them, gains you two provinces just as poor as the three you started with, and extends your borders invitingly for Pontus and Seleucia.
Does anyone else agree with my dismal take on auto-resolving battles at the start of a Parthian campaign? The only way to survive, IMHO, lies in fighting battles on the field using horse archer tactics. In fact, the only way I've ever taken Seleucia was to siege it, wait for an outside relief force to attack me, and win the battle in the open, where the HA's do what they do, and the Cataphracts are used for killing enemy generals.
IMO, it's near impossible to do (for Parthia, and probably every barbarian faction) on VH setting. Only detailed screenies, particularly the faction financial screen (taken every 2 turns), will convince me otherwise
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