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Thread: 2hr Strat Clut campaign gameplay vid

  1. #1
    Member Member hoom's Avatar
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    Default 2hr Strat Clut campaign gameplay vid


    Some interesting stuff here

    Battle continues without pause to click Continue after Victory, End Battle button to terminate when you want to.

    Armies have a supply system: gain supplies from winning battles, lose from taking casualties & campaigning, suffer attrition when run out of supplies.

    Automatic trade apparently with option to not trade with factions if you want to block.

    Hmm provinces, only the big settlements in https://cdn.creative-assembly.com/to...ap_regions.png are proper ones, little ones are the Empire style villages & have no garrison, thats much fewer provinces than it was looking like before.
    Last edited by hoom; 04-19-2018 at 18:37.
    maybe those guys should be doing something more useful...

  2. #2
    Member Member hoom's Avatar
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    Default Re: 2hr Strat Clut campaign gameplay vid

    So there are heaps of videos now, just watched a couple.
    Interesting AI battle behaviour in this one (starts about 41min)

    Fair bit of AI doing the old pointless shuffle thing but I was intrigued by the way AI is facing off Cav vs Cav & not really sending out spears after them/charging them pointlessly at the infantry line.
    maybe those guys should be doing something more useful...

  3. #3
    Stranger in a strange land Forum Administrator Hooahguy's Avatar
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    Default Re: 2hr Strat Clut campaign gameplay vid

    Yeah it seemed like the AI should have charged their infantry when they were getting peppered with the ranged fire. But that wasnt the worst showing of a TW AI I've seen either.
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