It all sounds really ambitious, I hope your intentions will pay off, I have been kinda waiting for something like this, I take it you can lose a game very slowly
It all sounds really ambitious, I hope your intentions will pay off, I have been kinda waiting for something like this, I take it you can lose a game very slowly
35 minutes gameplay of (1st) Battle of Bull Run as the Union
We hope you like it!
And as always: "everything shown in this video is subject to change!"
Hey,
we´re back again with our latest dev blog! This time about paper maps and handwriting.
Check it here: Engineer Corps Log Book
Peter
P.S. don´t forget to click the market terms to see all the screenshots.
Last edited by Haithabas; 09-14-2018 at 09:28.
I just shat myself. This game sounds amazing.
General’s Papers.
The first paper presented to you, when starting a battle, is the map. Instead of a traditional minimap you see in most games, we decided to go for a full screen map, drawn in historical style, showing the overall situation of the battle... the staff would have made during the Civil War for their commander. The Excel of its time, the report will keep track of everything from service history to breakdown of strength of the units, to victories in combat and ranking within the army. How many men have deserted or have fallen sick? And who is your most experienced commander? Look no further. Player can browse the order of battle in the reports, from army overview to single brigades.
In the headquarters the staff also keeps copies of briefings, as well as the battle field objectives and their status. One noticeable detail is how good the hand writing of the officers was, before the type writer and modern ruggerized computers! When creating the forms, we used real forms as reference, from the condition and look of the paper to fonts. Some of the telegrams you will see, are those really received by the generals during the war. When going through The War of the Rebellion: A Compilation of the Official Records of the Union and Confederate Armies – Correspondence I have also learned quite a lot about how words were used differently back then – and then portray this in the papers you will see in the game to-day... As the player cannot be everywhere, we decided to teach the AI commanders to send short dispatches when something of note happens. Whether they capture an objective, run into contact with an enemy, or run low on ammunition, a messenger will deliver the information to you to review....are adding in the game to capture the Civil War -atmosphere. We hope they will help immerse You, the player, to enjoy the game even more.
“Its been said that when human beings stop believing in god they believe in nothing. The truth is much worse, they believe in anything.” Malcolm maggeridge
The simple believes every word: but the prudent man looks well to his going. Proverbs -14.15
The first to present his case seems right,till another comes forward and questions him -Proverbs 18.17
In the beginning God created the heaven and the earth.
Genesis 1.1
Wow! The attention to detail is impressive. I like the direction the development of game is going. Restricting the view of the player and having to rely on dispatches from your commanders is a refreshing change to commanding your army. It reminds me of a computer game called Waterloo (Amiga/PC) in the 90s where you could only see the battlefield around you and you issued orders or received reports delivered via messengers from/to commanders elsewhere on the field. I loved the limitation the design put on you and haven't seen anything similar until now. Definitely looking forward to seeing the final product. Thanks for sharing the updates here.
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What I think I like best is the line of sight [or lack of it] it can really make the game strategic. It will make the use of terrain so much more important as well as maneuvering instead of just clashing. Smoke blocking vision? beautiful and historically accurate. I hope the causalities happen slow at a realistic pace like norb soft dev.
“Its been said that when human beings stop believing in god they believe in nothing. The truth is much worse, they believe in anything.” Malcolm maggeridge
The simple believes every word: but the prudent man looks well to his going. Proverbs -14.15
The first to present his case seems right,till another comes forward and questions him -Proverbs 18.17
In the beginning God created the heaven and the earth.
Genesis 1.1
Thanks guys!
At the beginning of the war, most of the units will tend to break/route than taking high casualties. Later in the game with more experienced commanders, soldiers and better weapons, the casualties will noticeably increase.
And yes the terrain will be important, but also time, fatigue and moral!
Ok, the last update for the next weeks
Battle of Chickamauga:
“Its been said that when human beings stop believing in god they believe in nothing. The truth is much worse, they believe in anything.” Malcolm maggeridge
The simple believes every word: but the prudent man looks well to his going. Proverbs -14.15
The first to present his case seems right,till another comes forward and questions him -Proverbs 18.17
In the beginning God created the heaven and the earth.
Genesis 1.1
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