I just shat myself. This game sounds amazing.
General’s Papers.
The first paper presented to you, when starting a battle, is the map. Instead of a traditional minimap you see in most games, we decided to go for a full screen map, drawn in historical style, showing the overall situation of the battle... the staff would have made during the Civil War for their commander. The Excel of its time, the report will keep track of everything from service history to breakdown of strength of the units, to victories in combat and ranking within the army. How many men have deserted or have fallen sick? And who is your most experienced commander? Look no further. Player can browse the order of battle in the reports, from army overview to single brigades.
In the headquarters the staff also keeps copies of briefings, as well as the battle field objectives and their status. One noticeable detail is how good the hand writing of the officers was, before the type writer and modern ruggerized computers! When creating the forms, we used real forms as reference, from the condition and look of the paper to fonts. Some of the telegrams you will see, are those really received by the generals during the war. When going through The War of the Rebellion: A Compilation of the Official Records of the Union and Confederate Armies – Correspondence I have also learned quite a lot about how words were used differently back then – and then portray this in the papers you will see in the game to-day... As the player cannot be everywhere, we decided to teach the AI commanders to send short dispatches when something of note happens. Whether they capture an objective, run into contact with an enemy, or run low on ammunition, a messenger will deliver the information to you to review....are adding in the game to capture the Civil War -atmosphere. We hope they will help immerse You, the player, to enjoy the game even more.
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