Results 1 to 6 of 6

Thread: New Civil war FPS -War of Rights

  1. #1

    Default New Civil war FPS -War of Rights

    The game looks great, check it out on steam "war of rights"

  2. #2
    Moderator Moderator Gregoshi's Avatar
    Join Date
    Oct 2000
    Location
    Central Pennsylvania, USA
    Posts
    12,949

    Default Re: New Civil war FPS -War of Rights

    For those interested in learning more, here's the games web page: War of Rights

    Looks great visually. I just wonder how it will work in practice as it seems to be geared towards clans/group play and to be competent will require drilling as a unit. What of players not in a clan and how effective can they be in pickup games? I really like the concept, but I question if game players can be as disciplined as the game description seems to describe as necessary. This could be the next big thing or a flash-in-the-pan failure.
    This space intentionally left blank

    Member thankful for this post:

    Csargo 


  3. #3
    master of the pwniverse Member Fragony's Avatar
    Join Date
    Apr 2003
    Location
    The EUSSR
    Posts
    30,635

    Default Re: New Civil war FPS -War of Rights

    Doing this all over again, I expect online hostility maybe this isn't such a good idea

  4. #4

    Default Re: New Civil war FPS -War of Rights

    Seems to be a lot of games like this lately, promising simulation of line warfare in a multiplayer environment, from WW1 to the Napoleonic era.

    One I can think of is Holdfast: Nations at War.

    The results:

    Vitiate Man.

    Spoiler Alert, click show to read: 

    Members thankful for this post (3):



  5. #5
    Iron Fist Senior Member Husar's Avatar
    Join Date
    Jan 2003
    Location
    Germany
    Posts
    15,427

    Default Re: New Civil war FPS -War of Rights

    Yeah, well, it sounds like a game for civil war reenactors, where they can train when they can't meet up in reality.
    Sounds like a niche to me, much like ArmA 3 serious military groups or the serioues flight sim community where some just work as air traffic controllers using the real lingo and so on.

    If that's not doable, just watch Monty's hilarious video.


    "Topic is tired and needs a nap." - Tosa Inu

  6. #6
    Moderator Moderator Gregoshi's Avatar
    Join Date
    Oct 2000
    Location
    Central Pennsylvania, USA
    Posts
    12,949

    Default Re: New Civil war FPS -War of Rights

    Found a video from the first day of Early Access. Interesting watching the players. You could almost feel their nervousness at being exposed - some kneeling even though they were constantly reminded that kneeling slows down reloading while others kinda positioned themselves behind other players. Unit coordination seemed to get better towards the middle of the battle but then appeared to get worse towards the end. From the video, I couldn't tell how they could see if what was going on with the enemy. Also lacking was any kind of coordination with other units. At one point they mentioned another unit on their left flank (again, how can they tell?), but that was all. It would be interesting to see an top-down view replay of the movements of each unit.

    This space intentionally left blank

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO