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Thread: New textures for MTW!

  1. #1
    Member Member Leith's Avatar
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    Default New textures for MTW!

    Hello guys! I just wanted to share with you some of the textures I've made for MTW. Hope you like what you see!

    KnightsCalatrava

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    Italian knights VS Armoured Sergeants

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  2. #2
    Needs more flowers Moderator drone's Avatar
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    Default Re: New textures for MTW!

    Really nice, especially the Italians.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

  3. #3
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Hello, Drone! Thanks for your comment. I looked at the Knights of Calatrava again and thought they were too yellow so I decided to change the mount altogether. I have replaced the Ehorse mount with the KHorse one and recoloured it. I also gave the riders a second colour, purple. Hope you like the new changes!

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    Here is a screen of Noble Knights with the new mount

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  4. #4
    Needs more flowers Moderator drone's Avatar
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    Default Re: New textures for MTW!

    The riders in the first iteration were a little hard to make out, probably looks alright as a single model but gets kind of lost when viewing a unit. The extra color in the second set helps a lot (even the fancy reins on the horse model). Nice work!
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

  5. #5
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    The new Feudal Knights:

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  6. #6
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Balkan Knights

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  7. #7
    Needs more flowers Moderator drone's Avatar
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    Default Re: New textures for MTW!

    Quote Originally Posted by Leith View Post
    Balkan Knights

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    These are very nice. I like the contrast between the red of the knight and the horse barding.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

  8. #8
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Thanks, drone!

    Khwarazmian Cavalry, the heavy hitters of the Muslim factions

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  9. #9
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Byzantine Cavalry

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    Last edited by Leith; 10-04-2019 at 01:17.

  10. #10
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    English Knights charging Huscarles:

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    Viking Landsmenn

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  11. #11
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Papal Knights:

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    Knights of the Banderium running down Armoured Sergeants

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    Last edited by Leith; 10-05-2019 at 23:24.

  12. #12
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    AquitaineSwordsmen:

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    Norman Knights fighting Armoured Spearmen

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  13. #13
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    The Murabitin Guard:

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    Saracen Infantry fighting Feudal Knights:

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  14. #14
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    English Knights Version 2:

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    Armenian Cataphracts:

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  15. #15
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Knights Of Santiago:

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  16. #16
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Portuguese knights chasing down archers:

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  17. #17
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Swabian Knights running down Armoured Sergeants:

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  18. #18
    Member Member dimitrios the samian's Avatar
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    Default Re: New textures for MTW!

    nice colours n texture work leith ....
    Try drawing on some defining lines on those bifs , results will be amazing .
    cheers

  19. #19
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Thank you, DTS! I was wondering if you could tell me more about "defining lines". A picture will do nicely. Cheers, mate!

  20. #20
    Member Member dimitrios the samian's Avatar
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    Default Re: New textures for MTW!

    sure thing leith ...

    DEFINING LINES

    What i mean is use BifReader or Photoshop & improve the actual Rider by drawing around joints , gloves , waist n helmets etc to make it stand out !

    The original MTW Bifs both foot & mount can be improved incredibly .... as they were rushed !
    Lots can be done .... lots

    I can make some time & show you ....

    Would you like to send me a Bif or two ?

    Just email me the Portuguese or Khwarizmi or both & ill draw up the 4 standing figs to give you an idea ..
    cheers
    dts
    Last edited by dimitrios the samian; 12-12-2019 at 05:13.

  21. #21
    Member Member NikolaTheGreat's Avatar
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    Default Re: New textures for MTW!

    Awesome work! Guys, I want and wish to heavy mod this game in order to improve in every bit of the engine limit... I think we can go far, Leith i'm honored to reply in your posts because we share the same love for MTW1, this game has such a great potential... leith what you think can we organize a modder team and coordinate together in order to make a Super mod with all small mods and contents made by the modders and funs trought the last years?

    I think MTW could be greater as it never was before

  22. #22
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Kurdish Lancers

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    Kypchak Noble Lancers

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  23. #23
    Member Member NikolaTheGreat's Avatar
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    Default

    Leith great work! will you release this mod with those new units in the future so we can donwload your beauty?

  24. #24
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Thanks Nikola! Well, I am planning to release a mod or two but I have no idea when. I'm almost done with the unit textures but I find creating the unit icons quite boring, which is why it is on the bottom of my to-do-list. If an experienced modder were to help me with the unit icons, I would finish the current mod much faster. In addition, I have added Eastern factions, taken from MTW 2's mod The Broken Crescent, such as the Kypchaks and the Khitai Empire. I am planning to give the Muslim/pagan factions some lovin' too.

  25. #25
    Member Member NikolaTheGreat's Avatar
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    Quote Originally Posted by Leith View Post
    Thanks Nikola! Well, I am planning to release a mod or two but I have no idea when. I'm almost done with the unit textures but I find creating the unit icons quite boring, which is why it is on the bottom of my to-do-list. If an experienced modder were to help me with the unit icons, I would finish the current mod much faster. In addition, I have added Eastern factions, taken from MTW 2's mod The Broken Crescent, such as the Kypchaks and the Khitai Empire. I am planning to give the Muslim/pagan factions some lovin' too.

    Great Leith, do you succeded to surpass the unit limit of 256 unit models by every campaign ? Do will get more of that?

  26. #26
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Khwarezm Cataphracts

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    Nikola, I don't think I would need more than 256 units for my mod :)

  27. #27

    Default Re: New textures for MTW!

    Yes 256 is fine, you can place all agents/ships/horses after that in the list so there will be twice as many units than vanilla. It's more important to make the units unique and memorable, also the same generic unit can have different info_pic for each culture(not sure about the description and names?).

    Bigger problem is the limit on texture pages/bifplates for battle.

  28. #28
    Member Member Leith's Avatar
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    Default Re: New textures for MTW!

    Welcome back, YanBG! I totally agree about the unit limit. It's not about the number, rather the diversity. Regardless, I hope you will release your bif plates soon so I can modify them even further to create my dream mod

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