Quote Originally Posted by merl1n View Post
i read the opening rule thing after part of it got quoted to me d1, and it said powers are randomized, so my understanding is that any role can be good or bad. i dont understand why you think #1 here? everyone had him and egix as the two ppl that looked the worst, and he had clarifying information potentially on both ppl
It's very good timing if you're mafia.

#2 also seems wrong bc if hes not killed and we narrow it down to only 1 bad left he is incredibly strong as a role. so he either has to clear ppl as bad or bads have to kill him or risk getting caught
Dangerous mindset. You have no idea who else would be left alive at F3. Like I said, I know Chox knows how to go deep.

with regards to #3, investigative seems fine but not blocking??? he can either catch a bad if good or has to target in who we want him to target as bad and be accountable for target selection/result
Depends on the role assortment. You know anything about that?

Quote Originally Posted by merl1n View Post
tracker is the investigative role i play w/ the most in irl games bc no one likes cops. it's rlly weak early in game but rlly strong with most of the bads dead. i actually kind of think chox might be good for the claim bc as bad it means he never wins when making that claim and not dying
You can't think of any worlds in which Choxorn makes it to F3 and mislynches? Mafia control the night kill after all.