It gave us a notion of how to realise certain stuff. It was a very valuable lesson for us. For example, in Thrones, minor settlements provide you with different kinds of income, while in Troy you have these minor settlements which provide you with different kinds of resources. There are settlements which produce stone, and others which produce food. So it’s basically an update of what can be seen in Thrones of Britannia.
The recruitment system is more like the classic Total War approach that can be seen in Warhammer, where you just recruit your units and they come at full strength, instead of what was introduced in Thrones of Britannia and later can be seen in Three Kingdoms.
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