I have a better idea my MTW hardcore comrade :) Listen it in that way... what you think if we could organize a developer team and create an entire new engine based with the MTW engine risk style system and remake unofficialy MTW keeping same game but adding new modern graphics in battle and siege and diplomacy? Re-create MTW but with our OWN engine identical to the MTW engine code (but with own algoritms and everything= with a almost identical game but with modern options and graphics to not have copyright conflict with CA or sega? Make a fan MTW game with a similar but engine created together as devs?
Another option is to make a developer team or a mod team create a mod of MTW2 or newer games or maybe the MTW1 remake on attila engine as you suggested but only as a mod and gain money from it on pathreon or kickstarter... when we earn lot of money with that money BUY the MTW and STW source code from CA/ Sega (depending with of the two own MTW engine) legally so if we pay for it they could accept to sell it so with the rights we then remake the game removing hardcodding, new AI, new graphics, diplomac, sieges etc. and give to CA and SEGA a good 50% of profits by sales of the same MTW remake??? They would gain a lot of money by a lot of old fans and veterans and with that money they would only have profit from an abbandonware game engine? Do it would work? Buying should be reasonable?
Which option do you think could work more or likely more to happen?
In that case make an unofficial similar engine with own algoritms and code and making a identical game to MTW with remake new graphics, diplomacy etc. but with own engine very similar to MTW (The game will be the same risk style map identical but with a our different engine of own creation, or just buy MTW source code legally from sega or CA and give them profits of the remake when it will happen?
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