1 Glade Lord (The Eye of Kurnous + Arrows of Kurnous + Prey of Anath Raema + Banner of the Eternal Queen)
1 Spellsinger (Life Bloom + Earth Blood + Flesh to Stone + Shield of Thorns)
3 Eternal Guards
2 Dryads
2 Wardancers
1 Wardancers (Asrai Spears)
5 Glade Guards
4 Glade Guards (Starfire Shards)
Certainly would need some more melee potential, so less Glade Guards and more troops to protect them. Idea is to use Starfire Shards against high armored targets but went overboard with Glade Guards.
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