Been watching a lot of let's plays of the old Medieval 1. There's a lot of mechanics from Medieval 1 I like that are no longer in the future games - the title system for creating governors, for example. I've been thinking, what kind of movement style to people prefer - the title chessboard mechanics of Medieval 1, or the fluid movement introduced in Rome where armies would actually march?
The good thing about Medieval 1's system and creating chains of ships in the various seas means you can move troops around the empire very quickly, which encourages naval combat to a degree. This can be useful for reinforcements, particularly those areas which give bonuses to troops recruited there.
Rome's system is more realistic, and allows for better manoeuvring of troops, meaning you can still fight without being forced to fight by simply being dropped into the province.
What movement style do people prefer? And would it be possible to blend the two?
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