Harbinger is a Reaper who resides in dark space with the rest of the Reaper fleet. It is the overseer of the Collectors' operations, frequently possessing individual Collectors to fight battles personally.
You are the Mafia Backup.
Spoiler Alert, click show to read:
1. If a member of the mafia dies, you inherit their ability as your own. [redacted]
2. However, you cannot use more than one ability each Night.
You win when the mafia can't be prevented from killing everyone else.
Have fun!
Raskolnikov died to poison.
Spoiler Alert, click show to read:
"I am the very model of a scientist salarian, I've studied species turian, asari, and batarian.
I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
My xenoscience studies range from urban to agrarian, I am the very model of a scientist salarian."
Raskolnikov, you are Mordin Solus.
Mordin Solus is a salarian geneticist, professor, and a former operative of the Special Tasks Group, where he performed reconnaissance and participated in the modification of the genophage. In 2185, he is recruited by Commander Shepard to assist in a high-risk mission against the Collectors. Mordin has a moral character best described as consequentialist, believing the ends justify the means, though he dislikes taking life without good cause. His actions are often guided by an impersonal logic, refusing to let his conscience, personal, and emotional connections cloud his judgment of what he believes is truly best in the big picture. Though he is affable, quick-talking and friendly, Mordin bears physical scars of his time in the STG and is still handling the consequences of his past.
You are Vanilla Town.
You win when the mafia are eliminated.
Have fun!
Logic is replacing Dolby, effective immediately. Do not talk about substitutions etc.
Orders for Night Two are due in:
Do not post at night!
Alive: 13/17
Arapocalypse
ColonelLubriderm
Cuthillius
Ephemeral
Esooa
GeneralHankerchief
Hally
Logic (formerly Dolby)
Manasi
Maple
Montmorency
pzelda
Visor
GeneralHankerchief and pzelda were both found dead.
Spoiler Alert, click show to read:
You have the unfortunate distinction of being a pretty normal guy in a squad of aliens and abnormal humans.
Your daddy issues are some of the most powerful on a ship full of them, though.
GeneralHankerchief, you are Jacob Taylor.
Jacob Taylor is a human biotic and a former Alliance Marine under the command of Major Derek Izunami. He resigned after surviving the geth attack on Eden Prime. He is also part of Commander Shepard's squad during the suicide mission.
You are Vanilla Town.
You win when the mafia are eliminated.
Have fun!
Spoiler Alert, click show to read:
Guard: "As this is a high-security vessel, you must relinquish possession of your weapons."
Shepard: "I'll relinquish one bullet. Where do you want it?"
pzelda, you are Commander Shepard.
Lieutenant Commander Shepard is the human protagonist of Mass Effect, Mass Effect 2, and Mass Effect 3, whose gender, appearance, skills and pre-service history are all customizable and have an impact on the story. Shepard's first name is also customizable, but is never stated in-game.
Shepard is a graduate of the Systems Alliance N7 special forces program, a veteran of the Skyllian Blitz, and is initially assigned to the SSV Normandy in 2183 as Executive Officer. Shepard later becomes the first human to join the Spectres, an elite special task force for the Citadel Council.
You are the Town Odd-Night Poisoner.
Spoiler Alert, click show to read:
1. Every odd night, starting Night 1, you may target a player and attempt to poison them. A poisoned player will be announced as such at the beginning of the next Day, and will die at the end of that Day. For example, if you successfully poison someone night 1, they will be announced as poisoned at the start of day 2, and die at the end of day 2 (unless they are healed).
2. Additionally, you have a one-shot heal that you can use to heal a poisoned player before the end of day. This is a day ability, and you must PM me at least one hour before the end of the Day phase to use it. If successful, the poisoned player will immediately be announced as healed and not die at the end of the day. You may only do this once.
You win when the mafia are eliminated.
Have fun!
Alive: 11/17
Arapocalypse
ColonelLubriderm
Cuthillius
Ephemeral
Esooa
Hally
Logic (formerly Dolby)
Manasi
Maple
Montmorency
Visor
Dead: 6/17
Csargo - Conrad Verner, Town Biggest Fan, eliminated d1.
Sunbae - Garrus Vakarian, Vanilla Town, killed n1.
dyachei - Harbinger, Mafia Backup, eliminated d2.
Raskolnikov - Mordin Solus, Vanilla Town, died to poison d2.
GeneralHankerchief - Jacob Taylor, Vanilla Town, died n2.
pzelda - Commander Shepard, Town Odd-Night Poisoner, died n2.
Day Three has started and you may now post. Sorry for the delay.
My first thoughts upon seeing the dya flip is that it probably won't be quite as informative as I was hoping, due to dya generally being under suspicion from the get-go, but... hey, we take those red flips, still very hype!!!!!
Some basic thoughts from dya's ISO:
Liked Esooa from it, felt like her interactions with them were quite genuine in general!!! An example of which is them pushing on the point where dya forgot about the stuff they were nodding to with my posts that seemed fairly solid, as well as dya's general response to them... noting that dya was under a lot of pressure and aware that they were likely to flip sooner than later, though!!
Good interactions stuff from Hally and Ephemeral that I feel fairly comfortable about, don't sense a need to elaborate!!!!
I do not think the Visor/dya interactions from day 1 are clearing; they are okay but still not something I'd confidently say are not w/w!!!!! dya not realizing Colonel was Bop isn't clearing either, for that matter, though I still think he's towny!!
Still strongly dislike the GH/dya w/w thread that was pushed from SoD 2, with half the game agreeing; don't know why people thought GH would openwolf to that extent!!!
My first thoughts upon seeing the dya flip is that it probably won't be quite as informative as I was hoping, due to dya generally being under suspicion from the get-go, but... hey, we take those red flips, still very hype!!!!!
Some basic thoughts from dya's ISO:
Liked Esooa from it, felt like her interactions with them were quite genuine in general!!! An example of which is them pushing on the point where dya forgot about the stuff they were nodding to with my posts that seemed fairly solid, as well as dya's general response to them... noting that dya was under a lot of pressure and aware that they were likely to flip sooner than later, though!!
Good interactions stuff from Hally and Ephemeral that I feel fairly comfortable about, don't sense a need to elaborate!!!!
I do not think the Visor/dya interactions from day 1 are clearing; they are okay but still not something I'd confidently say are not w/w!!!!! dya not realizing Colonel was Bop isn't clearing either, for that matter, though I still think he's towny!!
Still strongly dislike the GH/dya w/w thread that was pushed from SoD 2, with half the game agreeing; don't know why people thought GH would openwolf to that extent!!!
Ara, I thought we agreed not to just post our logs from last night's hood :eek:
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