i love MTW. i do think, however, that the economic model in the game is somewhat simplistic.... which is cool in other rts games like aoe etc but i think that MTW deserves more. An economic and diplomatic model similar to that found in a game like imperialism would be really top. Obviously it wouldnt need to be complex but it would be nice to actually be able to control a bit of trade... and in the process create real alliances with AI built upon such trade... ie developing a reciprocal trade route with an AI may increase the AIs willingness to forge alliances (and keep them). It causes me no end of grief/annoyance when after leaving a caravel in or around the med to have it attacked by the italians and cut me off from their ports even tho theyll be doing a roaring trade in constant. or wherever your home port maybe... this prob wont be as much as a problem in RTW as rome wasnt interested in developing alliances to create trade routes as it was taking over individual states to impose trade routes .. but it would be a nice add-on... possibly an optional one that people could turn off/on ...
Bookmarks