Several Questions, all related to building on a budget:
1:
Is there any way to see what your total scheduled building and infrastructure costs are going to be for the next turn?
If I interpret the mechanics correctly, clicking the gold coin button gives you a breakdown of projected income and the expenses on maintenance of your existing troops. Is there any way to tell what the cumulative total cost will be for all of the building/infrastructure, training for the following turn? (Or do you just have to go province by province and add it all up in your head.)
2:
When you have insuficient funds, and lots of pending infrastructure and troop training requests, how does the computer determine where to spend the money? If you have requested a castle to be built in two provinces, but only have money to afford one, which will the computer choose to spend the money on? Is it the one which has been in the queue longest? The one closest to the capital? The least expensive? Does troop training take preference over buildings?
3:
Are the costs for building a building/infrastructure all accrued in the first year, or are they spread out over the time it takes to construct the building/infrastructure?
4:
Why do I continue to get insufficient funds messages when I still have money in my treasury? Is it simply because the least expensive thing I want to build costs more than what is left in my treasury?
Thanks
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