Well then....here is the question in question...
I am making my first historical battle, you know just experimating. Everything works fine, even on a custom map i made EXCEPT that if my troops win the battle never ends. When the other army finally flees a window comes up that says Wait while the conflict is resolved... or something to that affect.
So if anyone knows off the top of their head whats wrong, let me know. OR perhaps they could take a look at my coding. I have compared it to the other historical battle files and i am stumped...
Code Sample
Predefined::false
Title::"You're an Ass"
Author::"DrHaphazard"
Rating::""
Description::"I slept wrong on my wrist 2 weeks ago and its unfair that you are making me play with my hands."
Conditions::"Look how bad im beating you"
IntroFMV::""
OutroFMV::""
MapName::"idiot"
Architecture::AT_WESTERN_EUROPEAN
Terrain::LUSH
BattleType::BATTLE_TYPE_HISTORICAL
Deployement::false
Season::summer
WeatherSequenceId::0
Player::"Fernando de Lara" 8 0 LOCAL "Lara" 0 false 23159 32289 180 PAGAN_CULTURE
Player::"Alfons I" 13 13 ARTIFICIAL "Aragon" 0 true 37771 37198 180 CHRISTIAN_CULTURE
//triggers
Trigger::1, BT_GENERAL DIED CAPTURED, factions 8, LABEL "Shutup about the brocoli"
Trigger::2, BT_INCAPACITATE, factions 13, LABEL "I dont care because you will recieve one anyhow"
//results
Result::1, alliances 13, style DEFEAT
Result::2, alliances 13, style VICTORY
//groups
Group::1, PRIMARY triggers 1 result_ids 1
Group::2, PRIMARY triggers 2 result_ids 2
[/QUOTE]
As you may be able to tell from some of my labels this is only an experimental deal. And yay for anyone who gets the references.
Well thats all.
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