I think this should be interesting. Please take note of the word primarily in the choices. I use acumen but I have been known to give highly zealous newly conquered provinces to complete bricks with + happiness virtues.
I primarily choose my governors based on his loyalty
I primarily choose my governors based on acumen
I primarily choose my governors based on piety
I primarily choose my governors based on dread
I primarily choose my governors based on command
I ... based on how much they effect provincial loyalty
I base my selection on the unit type (i.e Chiv Knights)
I only give titles to those who are of royal blood
I use some form of random selection to choose my govornors
I base my selection primarily on some factor not listed.
I think this should be interesting. Please take note of the word primarily in the choices. I use acumen but I have been known to give highly zealous newly conquered provinces to complete bricks with + happiness virtues.
The surest way to lose the respect of one's peers is to take a stand on principle...alone.
Well obviously acumen seeing as it can add 1000s to the income of key provinces (ie Flanders).
Acumen, followed by dread to keep the peasants in line. If the title adds stars though it will go to the general I want to pump up, unless he has serious happiness negatives.
He moves, you move first.
BDC: You never know. Some people may have a different take on the situation. Take that one person above who chose loyalty. I can imagine a person saving titles to give only to those that need a loyalty boost. That person would then value a stable but poor country more than a rich country garrisoned by mutinous generals.
The surest way to lose the respect of one's peers is to take a stand on principle...alone.
I choose the governor quite careful. Most of the times, I go for high accumen. If the governor title gives extra command star, then I use it to boost the average general who has 2-3 command stars and has some potential (V&V) to become a highly valuable general. For rebellious regions, the extra requirement is high dread. In this case, I will compromise 1-2 accumen rating if needed. Later, V&V such as builder, steward will it make up. Loyalty is easier to improve, giving the title is the first step. If more loyalty is needed, a princess would satisfy him![]()
I always find that it is best to give my important and moneymaking province titles to high acumen generals. However I let my low loyalty generals govern backwaters, becasue a title almost always includes + 1 or 2 loyalty at least. Just my thoughts.
Au revoir, mes amis
Heraclius you are just being a silly Greek...-Galestrum
The early bird may get the worm but the second mouse gets the cheese.
I usually choose my Governor based on acumen; helps to gain lots of florins, good at managing economy.
Although, I wouldn't rule out loyalty, and piety; helps in preventing revolts: civil, and religious.
e tu Brute
I primarily use acumen except if the title comes with a command bonus. Then I'll usually give it to a general, particularly if the prov is not rich - like Scotland and Ireland.
If it's a foreign prov with a different religion/otherwise hostile I will consider the prospective gov's dread rating also.
I always check V&V's there's some nasty ones hiding there sometimes.
- All that is necessary for evil to triumph is for good men to do nothing. Edmund Burke
Acumen is the first criteria (four being a minimum).
If the provinces gives a bonus to dread, command or piety I give the title to a general who has already a good level in the relevant characteristic.
I try not to give titles to general commanding peasant or missile units.
If a crusade is about to cross my land, I give any title to any good general since governors do not leave you when they meet a crusade.
Usually acumen, but titles that bring stars are better for commanding generals.
I agree, I usually go with acumen, unless the title boosts command. Then I will give it to one of my better generals.Originally Posted by [b
Totally agree.Originally Posted by [b
Mooc Moooooooooooooooc
Well, I'm with the majority on this. Just wanted to repeat one observation made recently here by someone else, namely that it seems vices and virtues go only to the leader of a stack. So with high acumen, low command governors (ie most) you should consider stacking them alone - so you maximise the nice builder/steward virtues.
Anyone know if there is a limit on the number of vices and virtues and/or if they are acquired on an either/or kind of basis? I am just wondering if giving a high command leader a province governorship will help crowd-out potential nasty vices? Some have recommended fighting a lot to avoid vices - perhaps by acquiring virtues instead - so maybe governor-induced virtues may serve the same function? I guess this is pretty academic, as I usually only have a few really good command generals and they become governors of star-giving provinces anyway.
I agree with most the above also, acumen first (unless get command stars) and also some dread if i anticipate a potential rebellious population. Also would add you need to re-check your governors periodically since they can acquire bad v&v along the way which spoils your initial selection. too bad you cant pull up a page listing all your govs, their current stats and province loyalty,zeal stats
I give titles by acumen, I always try to give them to generals with 4 acumen as minimun.
very interesting.Originally Posted by [b
I've had royal blood generals with two full rows of V&Vs. I'm not sure if there's a max number, but it's pretty many if there is one. I've never had much luck getting rid of/reversing negative vices. If it's bad, I strip the governor of the title.Originally Posted by [b
- All that is necessary for evil to triumph is for good men to do nothing. Edmund Burke
looks like im the only one to vote different.
my governors are always chosen by what the provience has to offer, not what the governer can offer. If the provience is one of my chief income proviences, then ill will give them a high acumen governor. If though it is a provience not so good with money (inland ones) then i chose the governeors based on the titles bonuses.. say the bonus is +2 loyalty, ill go find my most disloyal general, and give him the title. If the bonus is +1 to command or something similar, then i will give it to my better generals. If the bonus is dread, then i will give it to a unit of knights with high dread. It just makes it a lot nicer knowing that your 4 star general can easily get to 9 star with the right titles.
Llew Cadeyrn/Alrowan - Chieftain of Clan Raven
this is probably a little weird, but I like to roleplay a little
I will only be satisfied with a governer if it is a feudal knight unit or other knight unit (whoever heard of a man-at-arms being a governer, titles were by and large always given to knights), has relatively high acumen but also has a portrait that I can *tolerate*. There are some portraits that look so creepy and I am not at all surprised when they develop 'secret perversion' vice![]()
Obviously this cannot always be the case as these qualities rarely all come together in one knight unit so I'll install a temporary governer and keep pumping out feudal knights until I get one I like. Also I like to have a few knight units with high dread to give the titles of any new and rowdy provinces I take.
Economical, I know![]()
I just turn on auto assign titles, dominating the game is easy, so its not like you need all that extra help from the perfect governer.
I also sometimes do some Roleplaying and give someone who has done me a great service the title, I don't care if hes an uneducated peasant.
The Oner Order of Ommisions. http://oooo.freewebspace.com/
The overwhelming majority of people say acumen is the most important stat but I am happy that we have heard (will continue to hear?)from those with a different point of view.
Simon: crowding out vices on a good general with governing virtues (or vices) is certainly a worthy idea. If your general is carrying:
Natural Born Killer Secret Perversion
Skilled Defender Scant mercy
Skilled Last Stand
Argumentative
Devout
Then dropping a title on him for the Builder, Steward and True Zealot Virtues looks like a very good idea as I believe that V&V's max out at 10. The problem, as you noted, is finding someone with these stats who doesn't already carry a title.
The computer has a talent for creating this sort of general...
Most Eloquent Skilled Attacker
Perversion Eager To Retreat
Charitable Hesitant
Doubtful Courage
Unhinged Loon
...which makes crowding out vices irrelevant.
The surest way to lose the respect of one's peers is to take a stand on principle...alone.
Quite right.Originally Posted by [b
My take is similar to Hooah. It's just not sensical for a Peasant to be a Govenor or most any other unit type for that matter. In addition, a Governor would have some Royal ties, if not out right Royal blood.
So, if you agree with the above, or agree that the Human player has an economic advantage over the AI and would like a more challenging and interesting game try making your first Criteria:
1) Govenors should be Knights (or equivalent);
2) Governors should be of Royal blood or at least married to Royal blood.
With the above criteria, you'll find your Campaign become quite a bit more interesting. As, high Acumen Knights with Royal blood won't be so easy to come by. You'll find yourself attempting to preserve your Princes with all those great attributes, so that when their brother becomes King and has an Heir they will become simple royal generals eligible to be Govenors.
You'll also have to maintain a little discipline as often you just won't have a unit eligible for Governorship, and so the title will remain vacant for a time, with your province (and campaign) suffering the consequences.
Really alters the game some and adds a bit of additional strategy.
If MTW is starting to get a little dull, try the above with the Medieval Mod by WesW.
In Victory and Defeat there is much honor
For valor is a gift And those who posses it
Never know for certain They will have it
When the next test comes....
The next test is the MedMod 3.14; strive with honor.
Graphics files and Text files
Load Graphics 1st, Texts 2nd.
I try and role play it-I give titles to generals who have served me well on the battlefield, as rewards. I imagine that this is how it would have been done in Medieval Europe. It doesn't matter if he has low acumen or unsavoury vices-this hurts sometimes, but adds realism.
Co-Lord of BKS and Beirut's Kingdom of Peace and Love.
"Handsome features, rugged exteriors, intellectual chick magnets, we're pretty much twins."-Beirut
"Rhy, where's your helicopter now? Where's your ******* helicopter now?"-Mephistopheles.
I look for high accumen in my Governors (at least for my high income provinces), but I also require a decent amount of loyalty (loyalty can be built up from a decent base) and dread.
Occasionally i have assigned Governors with terrible stats on purpose. For example one time I wanted to guarantee a rebellion in a province so i gave the title to a disloyal weakling.
No one uses Piety? The zeal in many places (especially northern Italy) is so high as to make it worth your while to find a 4 acumen general with max piety. The provincial loyalty bonus you get can be huge. I do it after a conquest and if I can, I have some high piety general steal Builder from another governor so that he can be of better use in this respect.
The surest way to lose the respect of one's peers is to take a stand on principle...alone.
I rely, on terror, and oppresion.... Because everyone plots AGAINST me......
Ok, so usually accumen..
The way I see it, with the extra money made, I can build more. I can build more units and screen them for replacements down the road, and assassins should suffering loyalty become an issue. In the House of Beer, defeatism, sagging loyalty, or otherwise conspiring against The Baron is greatly frowned upon, and dealt with most severely. Sometimes I take a Stalinistic approach in a game. I do little to keep loyalty up, and just purge the command every couple of decades. This sees to it that they are never there long enough to become a threat.
However, I usually lean towards the role of a beloved king.. high loyalty at all levels. If I am looking to spend less on the people, then watch what you say, as the executioners are running loose with the power to kill on suspicion...
Many people prove that in their lifetime, they have learned much. It is unfortunate that all to often, stupidity was the teacher.
Acumen ... seems the logic choice, as long as your governor doesn't have some nasty habits ...
I go for loyalty for the roleplay reason - seems to me that these would remain in their ruler's good books for that very reason. Having said that, acumen must be reasonable.
'Of course you need a sig - It's a tradition, or an old charter, or something'
Much Like Alrowan my choice depends on the province:
*High income-->acumen
*Command-->good general
*High zeal in province-->piety becomes factor to keep z up.
*Rebellious-->dread
Additionally I try to keep my governors as elite as possible, so royal blood helps.
Naturally I train kites or golum bodyguards as early as possible in the hopes that good generals take on one of these units as theirs. Exceptionaly 5-6 start generals also get some titles to boost their command to 7-9, creating la creme de la creme![]()
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If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
It really depends on what faction your playing and the situation around the province in question.
ex: as christian factions i tend to look for high acume in only my best provinces, the others i give governership to high piety goveners. Then i have temporary goveners for newly conquered and rebellious lands that have high dread, these will usually be replaced later on once the population becomes more docile.
as a muslim faction i tend to focus on acume and loyalty, expially with the turks, they have serious loyalty problems and some times a title is all that stands between you and civil war.
with special titles that give command, piety, or dread I will wait and give them out as needed. the piety can be expecially usefull for protecting my powerfull general from obnoxious inquisitors.
Save the kurds
Some one finally said they use piety sometimes I feel vindicated.
The surest way to lose the respect of one's peers is to take a stand on principle...alone.
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