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Thread: Missile after melee

  1. #1
    Member Member Kongamato's Avatar
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    Once swords meet, I rarely even look at my pavise arbalesters. After battle, I have noticed that they can get up to 70 kills, most of which occurred out of my sight. This is simply poor micromanagement on my behalf and I am looking for strategies that would help me use my missile units during the melee phase of battle.

    edit: plz tell me the strategies



    "Never in physical action had I discovered the chilling satisfaction of words. Never in words had I experienced the hot darkness of action. Somewhere there must be a higher principle which reconciles art and action. That principle, it occurred to me, was death." -Yukio Mishima

  2. #2
    Senior Member Senior Member Dionysus9's Avatar
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    It sounds to me like you are spending too much time watching your melee troops slug it out. Once they are committed to battle you dont have to pay any attention to them until they break the enemy unit they are fighting at which time you have to decide whether to let them chase or pull them back.

    Once you commit a unit to battle you can ignore it for a while. At some point all of your melee should be comitted and fighting. That is a good time to review your missile units and/or cavalry.
    Hunter_Bachus

  3. #3
    Freedom Fighters Clan LadyAnn's Avatar
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    I always bring along my pav once the melee begun. Put them in autoshoot (tend to have less friendly kill), pact them tight together (boost morale). Or I send them to my allies who could protect them and put them into use at different front. Reason to walk to the side is that I could use pav arb to shield away cav (if I let them behind alone, they would be killed by cav anyways, better let them be killed protecting their compagnions), or use them to flank, or give morale penalty to enemy (by shooting at them), or even step into the melee to releave some tensions (high val pav.arb is excellent at holding spears in place).

    My favorite activity with my general is to hunt for left-behind-pav (maybe that accounts for the death rate of my general).

    The above may not be the best advice and I could even better player if I didn't have that idea. But since you asked what to do with the pav once melee begun...

    Annie
    AggonyJade of the Brotherhood of Aggony, [FF]ladyAn or [FF]Jade of the Freedom Fighters

  4. #4
    Member Member Postino's Avatar
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    i generally use them to shoot into my hottest melee...unrealistic i know, but that morale penality is a help. hmmm, wonering if freindly kills also get morale penality? i think so, i have had "accidents" with suicide bombers before, or mabey it was just a coincidence that some units routed at that exact moment.
    Standing up for the rights of gay spies everywhere.

  5. #5

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    it all depends on the situation, in a multiplayer MP game, I sometimes send them to allies to help, if I see my line is about to break, I send them from behind into the melee, either in lines to give the entire line (engaged) a slight advantage, or in wedge formation ,to maybe break the enemy (slight chance though ).

    Sometimes I just make them shoot into the melee, where it's most needed.(to kill enemy +give them a negative morale penalty)

    Usually though, I havent got many of them left after a shoot out and possible succesfull cav charges. so I just send them to the rear of my army,forget them a bit, and then put em in wedge, and charge into the frontline, or even use them for flanking, if the situaton allows me to.
    Abandon all hope.

  6. #6
    Member Member Nobunaga0611's Avatar
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    As long as they keep shooting, I don't really think about them too much. But depending on how the battle is going....if it looks like I'm definitely about to lose, and they're close to the line I'll try to reinforce it. Sometimes its all I need to get those extra 20 or so seconds that turn the battle back to my favor. Or, if it looks like I'm doing well, I'll send them to the flanks of my allies to aid in their missle battle.

  7. #7
    Member Member Knight_Yellow's Avatar
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    I notice that when battle starts the enemy general will sneak round and try to take them out.

    so i make them val 4 then tell them to go into mellee and completely surround him.

    many a time my 240 val 4 pavs have ripped appart even royal knights, consequently winning me the battle.

    however if i use longbows when they run out i use them as flank protectors ill let the enemy calv flank then i use the longbows as mellee troops and in turn flank the horses.

    theres just sumthing poetic about ranged units killing calvary.

    British Army: be the best

  8. #8
    Bored Avid Gamer Member Alrowan's Avatar
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    depending on the units and situation, if im turks i will most likely have my missle units in the melee, if i have arbs, ill take them to the flank and fire or suoport an ally
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

  9. #9
    Member Member DthB4Dishonor's Avatar
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    Hmmmm, if your getting 70 kills for each pavise arbs your doing something right and dont need our help. Usually with there slow reload time arbs dont get alot of kills unless in a long shoot out. A big contribution they give to my armies is increase my infantries morale by being very close to them and lowering the enemies morale by being shot at while in melee.
    Also Known As: RTKPaul
    "I dont want you to die for your country, no poor son of a bitch ever won a war by dying for his country, he won it by making the other poor son of a bitch die for his country"- George S. Patton

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