Results 1 to 6 of 6

Thread: I need some help

  1. #1

    Default

    I have just bought the game and there are somethings that I dont understand.

    1. My range units suddenly starts moving out of the castle despite that I keep them on the hold your position mode and fire at will next to a wall.

    2. What is that building in the middle of the castle. Can I use it in any way ?

    3. How do archers differ from soldiers using guns ?

    I would appreciate the help.

    Thank you.

    Yigit


  2. #2
    Member Member Khan7's Avatar
    Join Date
    Jul 2001
    Location
    .
    Posts
    1,729

    Default

    1: Part of the unit was pushed up against somewhere it couldn't go, so it instinctively moved away. Try and keep your units from mushing up against walls and cliffs.

    2: The building in the middle of the castle is there purely for the sole purpose of getting in your way and making life more difficult. It has no benefits whatsoever in this game.

    3: Archers are more accurate and can fire faster than muskets.. but muskets posess much greater penetrating power, and are cheaper, and produce a special negative morale effect upon the enemy; also they have more ammo which can be sustained over much greater periods of time due to the reduced firing rate. At least this is the way it works in THIs game. Arquebuses differ from muskets in the arquebuses have even lesser accuracy, shorter range, and slower reload. Arquebuses can be chalked up to almost totally useless.

    But Bow vs. Musket is usually a pretty close fight, they both have their special advantages tho. Also note that Muskets are a bit harder to use correctly, and they have many more LOS issues which can be a problem when dealing with trees or steep hills (this is just a dumb 'feature' of the game).

    3: Teppu Ashigaru (i.e. gun Ashigaru) are almost entirely worthless in combat. Archers can hold out sort of ok (more so in the original than in the x-pack), but Teppu will get slaughtered.

    You can maybe remember it roughly as Yari Samurai beats Samurai Archers, Samurai Archers beat Yari Ashigaru, EVERYTHING beats Teppu Ashigaru.

    Hope that was helpful.

    Matt
    .

  3. #3

    Default

    Thank you Matt



  4. #4
    Member Member TheLordofWater's Avatar
    Join Date
    Sep 2001
    Location
    Massachusetts:Usa
    Posts
    56

    Default

    the thing in the middles a cool decoration and i prefer archers because they arent all bad in hth and the can do good damage to warrior monks and no dachi but barley any to naginatas and hc but at extremly close range (like 10 feet) a musket volley can be devastating against hc or yc but they cant seem to shoot good on aanything but flat ground. they seem not that realistic i mean 120 muskets extremly close range volley perfect los (yes 120 2 rows same time) only killed 15 hc in a close formation??????? a good unit tester is the "green" map try it

  5. #5
    Member Member KumaRatta Yamamoto's Avatar
    Join Date
    Apr 2001
    Location
    Montreal, Canada
    Posts
    950

    Default

    Archers are also your best defense against Warrior monks and No dachi's when defending. They can slaughter those poorly armored melee monsters.
    KumaRatta Yamamoto Sonkei soshite yuki Ratta Ichizoku. Come and visit us : www.rattaclan.homestead.com

  6. #6
    Member Member Zone's Avatar
    Join Date
    Aug 2001
    Location
    Southampton, England
    Posts
    477

    Default

    It could also be that (this is question 1) you ordered the archers to attack a unit that then moved away although I think that Hold position prevents that.

    [This message has been edited by Zone (edited 09-23-2001).]
    ROFL..Zone does not rest [MIZILUS]
    I don't play to win... I play not to lose ;)
    Thx whoever made the smilies work :D but now they don't again...
    1BC Civ3 forums

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO