Well after quite a number of friendly online games i am beginning to find online Shogun quite boring...
Not meaning to be melodramatic, but he are my reasons why:
1. Lack of balanced interesting opposition armies especially with myself being a player that likes to play with the whole range of different unit types
- flat land: armies consist of loads of musketeers, ND and Monks.
- high land: armies consist of loads of archers, ND and Monks.
Can CA not put a limit to the number of units allowed of certain types? Mainly musketeers and monks?
2. Uselessness of JHC in relation to almost all the other cheaper units, see other thread for reasons why: http://www.totalwar.org/ubb/Forum1/HTML/002301.html
3. Inability to seem to find a happy medium with morale. Firstly it was set way too high, now it seems that once the units go, they just all follow suit no matter how high their honour is?!
The current favourite setup of Monks, NDs and Musketeers seems to utilise the weaknesses in the morale to the full extent, hence its popularity. Guns initially demoralise, then the shock troops finish the demoralising job!
4. Power rating and demoralising effect of musketeers. We all know about this, i have faced countless h0 musketeers in armies and had my whole army just up and leg it as soon as they try to attack them from any which way!
EuroLord and the fellow beta testers did briefly inspire me in online Shogun with the friendlies i had against them...Thanks for that
In regards to online gaming, till improvements, cya
DRJ
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