Quote Originally posted by Zacharat Hennataga:
Does anyone have any idea what provences produce the most income in the area of farming? and an other thing, what are all the diffrent forms of income...trade, mining, etc?[/QUOTE]

Best farmlands are in Constantinople (i think) however many others also run close. BUT - farmland production is seriously affected by who is the GOvernor of the province.. some V&Vs increase farmland production, so putting a high accumen governor with +farmland V&Vs into a province can boost its farmland tremendously.

Same applies with trade - and as this is also linked to how many trade routes you have plus how many other factions you are trading with, plus the size of your merchant facilities plus other V&Vs of the governor AND his acumen... its not a case of simply "X province = X income" - indeed far from it.

Additionally you also earn tax INCOME via Ports (as opposed to merchants) where foreign factions are trading with you. So even provinces with nothing to EXPORT (trade) can earn Port (trade) income via Imports.

Generally though the "relative value" of provincial exports can be judged by how many items they have to export, but type also counts. These dont always remain constant btw: After Marco Polo does his thing Tripoli gains additional Exports radically changing its value in trade worth.

Its also worth bearing in mind that no province will trade with another province for goods it either allready exports or can produce itself, so variety in trading destinations is also important...lots of places produce woll - but only Egypt produces Ivory...but if your the only person exporting wool and you ahve trade routes to "everywhere" then your trade value will be great. (indeed the english live in the game, and historically, off the trade exports and dominating the wool trade is one of its GLorious Achievements).

Unlike in STW ports dont produce a fixed income - if nothing is being imported they produce nothing at all and exports go via your merchant only.

Similarly resources are now not as simple - the variety is far more and not all of them actually prodcue an income - some just allow the production of certain buildings (noteably iron ore = metalsmith capability)..but you can build salt, copper, silver and gold mines (and another i forget).

Cathedrals can also earn income but its main importance now is on keeping your local popualtion happy, improving troop morale and allowing further building upgrades (University, College of Surgeons, Academy which allows for the Elite troop types)