I decided to test the effectiveness of shock troops against spears. The spear unit was Chivalric Sergeants, costing 563 florins at valour 2. All units in this test have their cost reported at valour 2. All units in this test were valour level 2. The map was Agincourt.
Round 1: vs. AUM, Cost 450
Winner: Chiv Sergs
Killed: 37
Lost: 42
Rout with: 19 left
Round 2: vs. Ghazi Inf, Cost 394
Winner: Chiv Sergs
Killed: 29
Lost: 53
Rout with: 7
Round 3: vs. Byz Inf, Cost 394
Winner: Byz Inf
Killed: 90
Lost: 38
Round 4: vs. CMA, Cost 619
Winner: Chiv Sergs
Killed: 64
Lost: 49
Rout: With 11
Round 5: vs. Jan Inf Bow-Melee hybrid, Cost 787
Winner: Chiv Sergs
Killed: 45
Lost: 51
Rout: with 9
Round 6: vs. Jan Heavy Inf, cost 2081
Winner: Jan Heavy Inf
Killed: 86
Lost: 27
Round 7: Gallows, cost 394
Winner: Chiv Sergs
Killed: 37
Lost: 38
Rout: with 23
Round 8: vs. Chiv Foot Knights, cost 1406
Winner: Chiv Sergs
Killed: 42
Lost: 31
Rout: with 9
Round 9: vs. Miltha Sergs, cost 337
Winner: Chiv Sergs
Killed: 27
Lost: 43
Rout: with 17
Round 10: vs. Byz Vangaurd, cost 1125
Winner: Chiv Sergs
Killed: 75
Lost: 48
Rout: with 12
As can be seen, Chiv sergs kill nearly everything.
Some Observations....
-Byz Infantry LOST when they were not in a broad, two man deep formation.
-Jan Heavy took to many deaths considering cost difference
-Chiv Foot Knights, a 40 man unit, are USELESS. Despite a very high cost, they were annihilated.
-Fights were even at first. However, eventually the shock unit was worn down and began to get flanked, as the formation was destroyed. Those units killed by shocks in these tests were killed within the first half the fight.
-Shock is basically useless as a front line unit. Byanztine Infantry is the only shock unit that holds up in front line duty. All the others are overwhelmed by the massive numbers of spear troops.
-Shock need to become better at holding up. That could be done by increasing their armour, giving them bonus vs. spears, or by giving them higher units strength. I would suggest bonus vs. spears, as shock that was 80+ could handle cavalry no problem. Check out what Byz Inf does to cavalry, for example. Increasing armour would further reduce the effectiveness of high damage output and cavalry units.
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