I think it is safe to say that VI has really opened up Mod opportunities. I am curious as to what time periods, factions, and units people are working on.

My thoughts --
I would like to see a MOD with all 31 factions enabled. More units. More orthodox and pagan factions. More trade goods and ships. and, an EXTREMELY CHALLENGING MOD even if it means you can only play one faction.

Some of the MODS out there start out with advanced buildings and economies. I really enjoy the building aspect of the game and would like to see more MODS with less urban sprawl starting out.