I have uploaded the No Units version of the mod to the Org. (I still don't have access to my webpage.) Hopefully Barocca will get it posted soon.
Transposing the 1.84 version to the Viking files turned out to be much harder than I anticipated. I have probably spent close to 24hrs on this project.
Anyway, the good news is that I managed to get all of the files working with only three original files overwritten, and, should you choose to stop using the mod, there should be no reason for you to have to manually replace any of them.
Basically, this mod contains almost all of the 1.84 changes to the starting position and building files, plus the changes to Crusades and Crusader units in the units file.
I did not add the six Crusader unit versions from the 1.84 file, nor I did not make all of the changes to provincial starting units.
Finally, I did not include my changes to ships, either, since I have read that the AI does a better job with them in VI.
As a note, I have brought back the Almohads to the Late era, plus I have made the Swiss playable in the Late era.
I have updated the spreadsheet to reflect the changes, which mainly meant deleting all the pages devoted to units.
The Readme has also been updated, and again this mainly meant deleting all passages related to units.
Note: I have found a mistake in the formation file I uploaded, which will mess up the placement of cavalry. It will be corrected in future versions. It will not mess up the game or anything.
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