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Thread: Royal Knights

  1. #1
    ###### of the Smurfs Member pyhhricvictory's Avatar
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    I have VI and am working on a unit mod that gives a faction something other than generic Royal Knights. I am making the Royal Palaces unique and make them able to build units like The Order of the Black Eagle for Germany, etc. to give a bit of regionality to the game. Is there a way to make sure that the units can upgrade like the Royals do?
    The web of domination has become the web of Reason itself, and this society is fatally entangled in it

  2. #2
    I need to change my armor Member Sir Robin's Avatar
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    I have seen a thread on this somewhere. Someone managed to make Viking royal units the royal units for the Danes.

    I think it is in the .com forum on MTW.
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    who had nearly fought the Dragon of Agnor,
    who had nearly stood up to the vicious Chicken of Bristol,
    and who had personally wet himself at the Battle of Badon Hill.

  3. #3
    Senior Member Senior Member shand994's Avatar
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    To make units a royal unit all you have to do is edit the field in crusader-unitprod file which relates to if the unit is to be a royal unit for factions, and put the faction name that you want.

    if you have gnomeeditor it is very simple. in my campaigns, i made LK's Housecarles the royal unit for the Danes,

    its one of the easiest things to mod in the game.


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  4. #4
    ###### of the Smurfs Member pyhhricvictory's Avatar
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    Thanks for the help bt I still have the question as to wheter the new Royal unit could be made to upgrade at each era like the RK's do if I make and early, High and Late
    The web of domination has become the web of Reason itself, and this society is fatally entangled in it

  5. #5
    Member Member A_B's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (pyhhricvictory @ May 21 2003,08:14)]Thanks for the help bt I still have the question as to wheter the new Royal unit could be made to upgrade at each era like the RK's do if I make and early, High and Late
    Yes, it should be quite easy. You just make three units, instead of the one - with appropriate stat,graphics, and icons.

    I've been thinking of a similar modification - with every faction having a unique knight type unit. The goal would be twofold. First, to get more knights into the game. Second, to keep thier numbers under control. I'm going to start a seperate thread on this issue.

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