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The unit and building prod-files are declarable also in the early, high and late files. And location of map-textures and such. It's just that the original files don't include the comments... I think that all the startpos-files are treated the same way (it wouldn't make sense otherwise), so what's declarable in one of them is also declarable in all.Originally Posted by [b
The Early, High, and Late campaigns are actually completely separate, but they all point to the same unit and prod files and maps and so on. So there's no need to edit all of them for for an Early-based campaign.
This way it's much easier to use mods and still have the original files untouched. All relevant files can have different names from the originals. Except for the files in loc\Eng, it seems.
Also, I have been able to do custom battles with all units from new factions. It was after editing the file d.txt in battle\FacShield\Hires. I noticed that all the included units already worked fine, so I just added new ones and after that they worked too. But still it doesn't seem to work in campaign mode.
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