This community seems like losing a valuable member. Eventhough I'm quite new in this community and know Ugly Elmo less than most I can see that this is quite a big loss.
I believe there are also more valuable people who are silently losing interest in this game more and more each day like Kocmoc. I believe there will be more people who stops playing MP in the future.
I love the game in general, but I think a few bugs needs to be corrected immediately as these bugs IMO are definitely ruining the MP fun. I'll write in order of importance what bugs need to be corrected in my opinion.
1. Cavalry swipe through bug definitely needs to be fixed. As many of you know, when cavalry is ordered to run behind a unit and if its flag has a clear run path, the cav. that touches infantry swipes whatever comes in front and routs the unit quite easily. As more and more people are using this bug everyday, less and less fun becomes MP. This bug almost causes any charge 8 value valor 0 cavalry to rout any high valor non-spear infantry (even anti cav. ones like JHI and CFK). This needs to be corrected immediately. Cav. simply needs to stop running if its run path is intercepted by enemy (not only the unit flag's path, but also if any individual unit in a cav. is intercepted the whole unit should stop)
2. Units need to have a maximum width limitation (for example 3 lines deep for cav.) The charge value of thin lines of cavalry is awesome in this game, and I find it quite unrealistic. Similiarly some high charge value infantry's charge is too effective when used in thin lines.
3. You know when someone quits in a 2v2, 3v3 or 4v4 before routing, the game may crash. This is a bad bug, and needs correcting.
Maybe what I wrote in no. 2 needs a major programming change and therefore quite not possible. If this is the case I won't insist on it. But the other 2 needs immediate correction IMO.
What do you think?
P.S. Feel free to add bugs need to be corrected.
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