Ok,
Another "where the hell are we" type post. Simply because no-one appears to be getting anywhere on the issue of VI "new factions".
Therefore, the first question should be -
"Has anyone created a COMPLETELY NEW FACTION, with all that that entails, for the MTW/VI expansion?"
That means I'm NOT interested in how the theory works (or does'nt), and I'm NOT interested in what people have attempted and failed to produce (regardless of how close they think they have got).
This is a post in the same vein as the stickied post "Changing the MTW Campaign map ...", and as such I'm interested in real information/progress/success as opposed to thoughts/ideas/bullshit.
If any modder has purchased VI, principally for the inherent potential offered, but is still struggling with the VI processing/engine ...
... then they are in the same boat as I
After 3 weeks I still find that the supposed potential offered by VI is almost impossible to realise.
Therefore - "Has anyone created a new faction (for example Aztecs or Indians or Mexicans or Nigerians ....) for the MTW/VI expansion that -
a) provides a completely new faction for MTW/VI, and is visable as a new faction
b) provides provinces for this new faction (inherently implying that some other factions must lose provinces accordingly)
c) provides all of the new shield/icon files for such a new faction (even if these are only copied from other existing factions)
d) does NOT crash to desktop after half a dozen (or less)turns
In other words - has ANYONE yet managed to utilise the "implicit potential" of the MTW/VI system, and has successfully managed to create a new faction within the VI system?
Yes or no No bullshit please
I think the answer is a BIG, BIG, NO
Welly
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