VI and the home made units

Thread: VI and the home made units

  1. Arduino's Avatar

    Arduino said:

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    Hi I have just bought VI and I want to know something before to load it. I have added a lot of new home made units to my TW. What will happen to them with VI ? Could they be deleated ?

    Thank you very much for your answers
     
  2. Brother Derfel's Avatar

    Brother Derfel said:

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    Not sure what will actualy hapen, but it is recomended that you install Vi on a clean version of MTW, without any mods or new units instaled to it.
    'Odi et ammo, excrucior' - I love and I hate, it hurts.

    'Excretus est ex altitudine' - Shat upon from a great hight.

     
  3. scsscsfanfan's Avatar

    scsscsfanfan said:

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    then you can just copy all the lines from your modified old unitprod.txt to the newly installed one, they should run just fine.
     
  4. Rosacrux's Avatar

    Rosacrux said:

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    No they won't. The new unitprod file has a couple more columns, so you have to make the adjustments.

    No matter what I do, I can't put some units to work with VI. I have this huge problem with the Byzantine units in the Lords unitpack. So far only the hoplites and klivanarioi have worked together, the rest bring up the regular "error in column ### line #..." messages.
    CHIEF HISTORIAN
     
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