yuuki, was that the price prepatch, or price now? has it changed?
louis, what would you suggest i upgade? i'm not very good with most types of units, and have a great weakness fighting cav. never seemed to get the hang of them. so i like to have units that hurt cav. in the shogun days, i was a spearman, who relied mostly on them to hold the front line, with shock troops to bring home the bacon. yari cav was my cav of choice, as they were easiest to use for me. i didn't use them as cav so much, as i used them as mobile spears. with the onvent of mtw, infantry units are no longer the backbone of the army, cav replaceing it with rediculously huge power, with spearmen and the like takeing a backseat. we can attribute this to all the posts hoping, wishing, and outright screaming for powerful cav. i agree for the most part that cav should be powerful. but with any unit, it should suffer from inherant weaknesses of their own. the power of cav rests in it's charge, and it's mobility. if it loses those two things, it should die quickly, and completely. spears are the pawns of the chessboard, you don't think much of them on the way to battle, but they hold critical positions on the battle field. get them behind enemy lines so as not to face the enemy head to head, you cut off avenues of retreat, and lower enemy morale so much as they should seem to be more then what they are. their weakness, they have to be protected. leave them alone too long, and you will lose.
but enough chess analogies, back to the point. the upgrade system, as it stands, makes all these inherant strengths and weaknesses mote. you can build yourself a peasant type unit that can kick the behinds of elite units. this should never happen. the purpose of the upgrade system should be to get your peasant type units so they don't run too fast, not so they become the power of an army.