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Thread: Question on patch 1.02

  1. #1

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    I didn't want to download a patch from a fan site, so I went to the main official site, and lo and behold, no patch.

    This patch seems to be passed off as being an official one but as I look into it, in actuality it looks like fans made it, so which is it?

    And if it is an official patch can someone tell me where an official place for download (i.e. not erado's site)

    Thanks in advance.

  2. #2
    Senior Member Senior Member Kraellin's Avatar
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    kalt,

    this is a fully sanctioned by CA patch. it is still a BETA patch, however. it includes a new executable made by CA. it's not just a stat patch. it fixes a number of bugs and so on. i'm sure it will be on the main site fairly soon. it was released like it was released because of the unprecedented nature of the thing, but it is a CA sanctioned patch.

    you can find it on erado's site and also here on the .org's main page...prolly elsewhere too by now.

    K.


    ------------------
    I'm sorry, but i never apologize.

  3. #3
    Senior Member Senior Member Erado San's Avatar
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    Ok, I'll explain.

    This is a bit of a novelty as indeed this patch is 90% our work. Now for a gaming company it is a bit strange to do that. They have done so because the members of this beta team have proven themselves in the past and because I have had numerous mail exchanges with them on the issues involved.

    So, a bunch of players (well respected, but still players) comes up with a set of stats that they claim are good for the game. Then they test it themselves, and find that gameplay has been severely altered. What do you then do as a company... Do you present this as the next official patch or do you first let the community have a go and then decide in a couple of weeks what to do?

    CA have chosen for the last option. They are looking at the forums and scanning how people agree on this patch. If all goes well they will submit this patch to their QA testing program and promote it to the official status.

    If it makes you feel any better, consider then that I have localised versions for WE Euro, WE Asia, MI Euro, MI Asia and the Japanese gold edition. Do you think I could have done them without their help?

    Also consider that the map that won the map competition is included. Where did I get that from?

    And to top it all, here is the readme that CA put in the patch:

    Quote Shogun WE/MI Patch v1.02 Final Documentation

    Patch V1.02 (Beta)
    http://www.totalwar.com

    Shogun: Total War - The Mongol Invasion (R)
    Shogun: Total War - Warlord Edition (R)
    Shogun: Total War - Gold Edition (R)


    *PLEASE NOTE*

    You will need to download the correct version of this patch for your version and
    language:

    Versions

    1) Shogun - Total War - The Mongol Invasion (ShogunM.exe included)
    2) Shogun - Total War - Warlord Edition (ShogunW.exe included)
    3) Shogun - Total War - Gold Edition (ShogunW.exe included - Japanese only)


    Languages

    1) European: English, French, Spanish, German, Polish, Swedish and Dutch
    2) Unicode: Thai, Japanese and Chinese


    Installation

    To install this release, download the self extracting zip file, execute it
    (double-click), and then type in the location of your game directory. e.g.
    'c:\program files\total war\shogun - total war - warlord edition'.
    Alternatively, install the files to a temporary location (e.g. c:\temp) then
    copy the files inside the temporary directory into your game directory with the
    same directory structure. (Note: the version you are currently running is
    visible on the Shogun Total War title screen)


    Improvements

    Multiplayer

    1) Multiplayer morale has been changed back to the settings as in the
    original Shogun: Total War release. No longer does your army have a morale boost
    to start with. The multiplayer is now more challenging and it’s easier to rout
    the enemy.
    2) It is now possible to play Mongol Vs Mongol and Early Japanese Vs Early
    Japanese games (4 players maximum per faction with up to 8 players in total per
    game).
    3) Upgrade costs for weapons and armor have increased slightly.
    4) Warrior Monks, Korean Guardsmen, Mongol Light Cavalry, Musketeers and
    Mongol Heavy Cavalry are more expensive in multiplayer to balance their
    abilities.
    5) Unit sizes have been reviewed to improve balancing.
    6) Minimum multiplayer game time is now 10 minutes.

    General

    1) Hidden units cannot be seen by attacking units (apart from the general's
    unit).
    2) Troop fatigue and march speed control has been improved.
    3) Reinforcement start points have been reviewed to enhance realism.
    4) A series of code fixes have been made to improve stability.
    5) A few minor text improvements have been implemented (Japanese only). These
    are found in Gold.zip.


    Maps

    Two new maps have been added. Other than our simple fun test map, ‘The Ironing
    Board’ (which makes an even playing field), the other main new map ‘Togakushi’
    was created by the winner of our map competition: Kyle Parker - aka KyleRoku
    from Tucson, Arizona.

    Kyle: ‘Togakushi is a series of temples, or shrines, connected by mountainous
    pathways and ridges; the major ridgeline snakes around and back upon itself. The
    temples are located at prominent points along the mountaintops. This presents
    the idea of the famous "warrior monks," that gave Oda Nobunaga such a hard time.
    In this instance they would probably hold the high ground and be difficult to
    dislodge (i.e. no cavalry charges). However, the height advantage can be gained
    by either side since this map is peaked mostly in the center (don't boo me). The
    main shrine, or "inner sanctum" is at the South side of the map; it is
    surrounded by trees and slopes up constantly to form the mountainside. I suppose
    the "inner sanctum" should be the last thing that the attackers would defeat but
    in this case it really is the most accessible area (in fact its the lowest
    altitude temple) and the only place where there's a road. The rest of the
    temples are "protectors" of the Togakushi Shrine and are up in the mountains.
    Their names, starting from the leftmost temple are:

    Hon'indake
    Happonirami (on the center peak)
    Togakushiyama
    Kuzuryuyama
    Takatsumayama (the one on the other big peak - in case you're lost)
    Ototsumayama
    Ryokaisan

    There is also another temple called Gojizoyama which is in a lower mountain pass
    area.’


    Patch Credits

    A big thanks to all our dedicated external beta testers. Your help was very much
    appreciated!

    Beta test group

    MizuYuuki
    MizuTosaInu
    MizuDoc
    MizuEradoSan (http://erado.totalwar.org)
    Obake
    Magyar Khan
    Kocmoc
    MizuKraellin
    Terazawa


    Coming Soon - Medieval: Total War

    . 400 years of Medieval warfare - from the preaching of the first crusade
    in 1095 to the fall of Constantinople in 1453. Guide your kingdom’s fortunes
    through the early dominance of the Feudal Knights and Longbowmen to the
    emergence of gunpowder and the advent of Heavy Siege Cannons and Handguns.
    . Spectacular battles featuring over 10000 troops in real-time 3D terrain -
    battle over hundreds of distinct battlefields from the lush farmlands of Western
    Europe to the arid deserts of Northern Africa.
    . 12 playable factions - each with distinct playing styles and unique
    units, including: the English, German, Byzantine, French and Turkish Empires.
    . Over 100 different unit types - including: Teutonic Knights, Highland
    Clansmen, Saracen Infantry and Bedouin Camel Warriors.
    . Famous characters - including Richard the Lionheart, Joan of Arc,
    Saladin, William Wallace, Frederick Barbarrosa and Robin Hood.
    . RPG-style character development - Kings, Generals and Heirs develop
    vices, virtues and abilities that reflect their actions throughout the campaign.

    . Historical campaigns - 5 historically accurate campaigns, including: the
    Crusades, the 100 Years War and the Mongol Invasions.
    . Breathtaking 3D Castle sieges - a vast array of siege weaponry,
    including: Siege Cannons, Mangonels and Ballistae can now pound castles and
    fortresses into the dust.
    . Multiplayer & Online Games - Join the Total War community to crush your
    friends and make new enemies all over the world.

    For more information, check for the latest news on http://www.totalwar.com


    ©2001 THE CREATIVE ASSEMBLY. ©2000 Electronic Arts. All rights reserved.
    [/QUOTE]
    A voice from the past is heard in the lands...

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