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Thread: Questions/requests about Med Mod.

  1. #1

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    1)I started playing as the Byzantines with Med Mod 2.0 no units today and had an immediate problem. My emperor started the game off in the middle of a Turkish province. He was not attacking/besieging it and as the turns proceeded, he just sat there. I could pick his piece up but not move it to the highlighted provinces. I eventually attacked the Turks and his piece disappeared but he was still listed as my emperor. Bug?

    2) I was wondering if you could make a full list of changes in the readme as opposed to just the ones since the last version. For instance I'm trying to figure out why I can't move from Byzantium to the adjacent lower right hand province but I can move to the upper right one.

    3) Byzantine infantry is listed as having poor morale. I'm just curious as to why you made this change.

    Thanks for your time.




  2. #2

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    Update...When I invaded the province he had formally been sitting in until disappearing (I won) he died and no heirs were being pumped out. Heirs were born but sitting as "unassigned" in the royal family window.

  3. #3
    Member Member Yelping Godzilla's Avatar
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    1. I haven't had any such problems with MedMod 2.03 for VI. Perhaps you should try updating, might solve the problem right off.

    2. The full list of changes pretty much is in the Readme, as far as I can see.

    3. 2.0 is a NoUnits version. So there are no unit changes implemented. As far as I know, Byzantine infantry has poor morale in 'vanilla' MTW.

    Let us know if updating helps : /

    EEUURAAH.
    Why Yelping Godzilla?
    YG: Post-modernist architecture plus sensitive feet.
    Does that explain your lack of recent rampaging?
    YG: Partly. Remember Tokyo, like Rome, wasn't built in a day. Although the Toho studios were.
    Heh. How many times can Tokyo be destroyed anyway?
    YG: As many times as it takes.
    Oh. Well, what's with all the dam busting?
    YG: -shrug- Gets hot in the suit.
    Uh. Ok. What can we expect in the future?
    YG: To run out of newspaper and chickenwire.

  4. #4

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    Quote Originally Posted by [b
    Quote[/b] (Yelping Godzilla @ July 07 2003,21:14)]1. I haven't had any such problems with MedMod 2.03 for VI. Perhaps you should try updating, might solve the problem right off.

    2. The full list of changes pretty much is in the Readme, as far as I can see.

    3. 2.0 is a NoUnits version. So there are no unit changes implemented. As far as I know, Byzantine infantry has poor morale in 'vanilla' MTW.

    Let us know if updating helps : /

    EEUURAAH.
    I can't seem to find 2.3. All I've seen is 2.0 on the downloads page. Can you provide a link please? Thanks.

  5. #5
    Member Member Lancer6969's Avatar
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    Medmod version 2.03

    there ya go...
    I didn't write criticizing. I wrote criticised. Which is correct, unless you're trying to raise some bizzare nationalist argument; the kind of stupidity requiring some smarts to begin with.

    -Unknown Know-it-all

  6. #6
    Creator of the Medmod for M:TW Member WesW's Avatar
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    You can also just find one of my posts, where I have links to the latest mod versions in my sig.
    Wes Whitaker's Total Modification site:

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