Results 1 to 6 of 6

Thread: Adding More Skins

  1. #1

    Default

    Has anybody managed to add a new skin (like bowman, huscarle, pestunic, ...)?

    Can tell me how? It's just adding the folder and the Bifs?

    >>----> Z0eL

  2. #2
    probably bored Member BDC's Avatar
    Join Date
    Dec 2002
    Location
    Britain
    Posts
    5,508

    Default

    I don't know how, but it is really hard I think, especially all the animations. Be easier in 3d with RTW.

  3. #3

    Default

    I know it's difficult and hard, but let's suppose that i have the animations done fine or i want to just duplicate a skin.
    Should i add a new carpet with the new animations, and then call them for the unit prod file?

    >>----> Z0eL

  4. #4
    Member Member komninos's Avatar
    Join Date
    Mar 2003
    Location
    Greece
    Posts
    752

    Default

    Hi Z0eL,

    In VI you can do that. You can make a CustomX (where X is 1 - 9 some say 10) folder and make put there your bis as CustomX.bif and CustmX_H.bif. It works well, cause I have used it a lot in my mod.

    Then all you have to do is change the name of the units sprite folder to CustomX in the Unit production file.

  5. #5

    Default

    Ok, thanks. I'm happy that it's that easy

    >>----> Z0eL

  6. #6

    Default

    But, you can only use the customX_h.bif, right? You can't use for example zoel.bif? (:))

    >>----> Z0eL

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO