Well, I broke the Crusader_unit_prod11.txt, if anybody could send me to z0el@ciudad.com.ar i won't need to shoot myself. I can't take this no more, i can't play.... AARGHH![]()
Well, I broke the Crusader_unit_prod11.txt, if anybody could send me to z0el@ciudad.com.ar i won't need to shoot myself. I can't take this no more, i can't play.... AARGHH![]()
>>----> Z0eL
I just sent it to you. Might I suggest you make a backup this time?![]()
Jo, thanks a lot, i made a back up. It's just hard to explain. I think that i made a mistake and i worked on the back up. I don't know thanks![]()
>>----> Z0eL
Well, next time...repatch at 1.1. It did wonders to clean my jedi dark experiments
War is not about who is right, only about who is left
Having a point of view upon everything is good
Having a view upon every point is better
Now, i replaced the copy that Aelwyn sent to me, and i get this error:
"Buildings must be parsed before units.
Buildings not parsed"
Or something like that...
Should be related to the building prod file... So i ask if anyone can send me the build prod (and the unit too, just in case) of the Viking Invasion (but not the viking prod file)
>>----> CRUSADERS_UNIT_PROD11.TXT
>>----> CRUSADERS_BUILD_PROD13.TXT
>>----> Z0eL
Have you changed any startpos files? Make sure that all your startpos files define the correct build_prod file, and that your build_prod is named exactly as is stated in those startpos files.
I've come accross this error and usually it is because I changed the startpos definitions without renaming the prod files.
Fëa-Quendi
*~Member of the Ronin Warlords and of UGLI~*
*~IthaskarRW~*
Running round in circles IS better, B!
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