I started a new game as the Aragonese yesterday and tried out some of the tips in this thread for creating Jedi generals.

I was helped by the fact that most of my heirs started off with either the secret pride or pride vices as well as the killer instinct one, which meant they automatically started with 5 valour. Pride's something I've always thought of in a negative way before, because of the command and acumen hit you take, but the valour bonus definitely makes up for it.

Three failed assassination attempts later and I had the high security vice giving another three valour, which I made to be +8 from V&Vs. My best general with these traits was a 4* one, which meant he showed up as V9 (the maximum) on the campaign map, hence I was expecting him to be V10 in battle.

Deciding to have a bit of fun, I invaded the then Almohad province of Leon with five units of royal knights: three with +8 valour from the pride, killer instinct and high security V&Vs and two with normal valour levels. When the battle started though, my generals unit (a full-strength 20 man one) was V18, and the other two Jedi units V10 as expected. I've got no idea where the extra 8 valour points came from, but I saw it in a couple of other battles too. Anyone got any ideas?

Needless to say my 95 knights won convincingly against over 2,000 defenders. My general's V18 unit killed over 400 men and captured another 200 or so, but unfortunately his killer instinct vice wasn't upgraded. He did get skilled attacker and skilled risky attacks from that one though.