Red Harvest:

In a 1000 MP games no one has ever tried the tactic that you describe against me, so I really don't know if it would work. I doubt it though, because you make many, many assumptions.

You assume that you can move, shoot, and move away without taking any hits. I won't go so far as to call it fairyland, but that isn't how it seems to work.

You assume that at some point my pavs (or my entire army) is so close that you can shoot my armored units, but I can't hit your guys (or only your non-pav arbs). Again, this just isn't realistic.

You talk about the terrain of my choosing. In other words, you camp. Yes, we all know that sitting on top of a steep slope gives you the advantage. That is a slope advantage, not an advantage of pav vs non pav.

In a couple dozen SP campaigns, the AI has never tried it on me. I'll give it a try on the AI next time.

Quote Originally Posted by [b
Quote[/b] ]Other than static defense vs. AI, you might be able to use Pavs in flat, mild climate, set piece multi battles. Of course, that is one reason I don't have much interest in multi player. The game engine is set up to favor camping.
What point did I miss? I say again that A) I can use Pavs in many other situations (MP and SP) and B) you should try MP cause a lot of games are played on gentle slopes (not flat, as you state, nor very steep, cause most everyone recognizes that gives the defender an unfair advantage).

Dark Champion made the point that pav arbs are good against ranged attackers, and I think he's right. Not just in static positions. Maybe I play too much MP, but pavs are essential.

ichi