Ok, it took me a while to remember the spreadsheet setup and gather in what you mean, but this copying of priorities would explain why ship priorities are about twice as high as 1.1 in the standard campaigns, but half as high in the Viking camp, where I gather the copied units are cheaper.

I think I settled upon a 25 to 33 percent increase for the Medmod v1, so I wonder why I am not getting reports of massive fleets using the Medmod v2. After my economic improvements to the 1.1 version, I have frequently received reports of massive fleets with v1, though repeated testing shows that this can vary wildly from one game to the next. I wonder if people just expect frequent huge fleets, and don't report them any more, or if something else is happening?