I have some questions that would make playing this excellent game even more enjoyable:
1. What's the difference between morale & valour?
2. How do you get high valour troops built initially? Is it churches etc.? And does tax level in a province have good/bad effects on valour of troops raised there? I thought I read low taxes gave you higher valour, but I don't see it happening.
3. In a battle, is there a way of rotating/wheeling your whole army to face a new direction, while keeping your lines continuous. I find if I select the lot and Alt+LeftClick I don't get what I want; I then end up having to do each one individually, and even then they do it on the spot and you end with a horribly staggerred line. I suspect you can't, which is a shame, as it's *so* common to need to wheel your lines as the enemy moves to one side.
4. I don't *seem* to notice my inquisitors succeeding in burning generals? I get to know when an accused goes free; am I supposed to know when/if I've burned him?
5. It's all very well building up a valuable province with a big castle, but basically this means my troops can retreat into it when attacked and hold out while I bring up a relief force --- that's the point of it. Which is fine, but when attacked and I retreat into castle, lots of my buildings get destroyed at that point. Which kind of means what's the point of building a province up much? You seem to end up losing the buildings each time you're attacked?
6. I don't really get the Hold Position (not Hold Formation) button in battles; I don't really understand/see how it's working?
7. Do people build troops in non-armourer provinces and then pay to upgrade in an armourer province? Or do you build armourers everywhere?
8. Did I really read that auto-resolve does not take castle into account? Not even: if castle then defender = defender * strength_increment?
That'll do for now. You people are usually so good --- a prompt reply will help me get even more enjoyment out of it today
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