Results 1 to 6 of 6

Thread: New and looking for help

  1. #1
    Member Member Iggyred's Avatar
    Join Date
    Sep 2003
    Location
    Scotland
    Posts
    20

    Default

    Hi folks Cant believe I finally registered to post on the forums. It's not like I beeen using the site a lot ... honest .
    Okay the bones of the question is simple. How do u allocate a new projectile stat to an edited unit? I used Gnome to create and edit the stat but when I look at the projectile type it says SBOW and not shortbow, which is the only name reference I can find in Gnome .
    Can anyone help or point me to some post that might ?
    Beer and Medieval don't mix kids

  2. #2
    Aktacy Bei Member Eastside Character's Avatar
    Join Date
    Aug 2003
    Location
    somewhere in the endless steppes
    Posts
    1,080

    Default

    And that's it - the place where is SBOW is where you assign projectile type :SBOW, MTLG, ARQB, XBOW , and all that other stuff. So changing in this column changes unit's projectile. And welcome newbie

  3. #3
    Member Member Iggyred's Avatar
    Join Date
    Sep 2003
    Location
    Scotland
    Posts
    20

    Default

    Thanks Eastside My problems come from the refrence to the projectile stat. With the Gnome editor the coloum is headed projectile type, below this it has PROJECTILE { SBOW }. I have tried simply adding a new projtile type into the appropraite txt file but when I try to link to this the game doesn't recognize the refernce.
    Does anyone know where this refernce is generated or has anyone sucessfully made a new projectile unit with a completly ne wweapon ?
    Beer and Medieval don't mix kids

  4. #4
    Member Member Qilue's Avatar
    Join Date
    Nov 2002
    Location
    Australia
    Posts
    236

    Default

    I don't think it's actually possible to add a completely new projectile weapon.

    But, if you want a different projectile weapon (other than SBOW, MTLG, LONG, XBOW etc), edit the 'ninjastar' line, which isn't used in the game. A good start is to copy everything from the shortbow line into the ninjastar line and adjust accordingly. To use for your missle units, change to PROJECTILE_TYPE( NINJ ). One point, you do get arrows rather than shuriken(sp?).

    One thing though is not to use it for a horse archer. Perhaps it's just me, but every time I've changed a horse archer's projectile weapon to something other than MTLG, they don't skirmish properly.
    Skill counts for nothing when an angel pees down the touchhole of your musket. - Anonymous soldier.

  5. #5
    Member Member Iggyred's Avatar
    Join Date
    Sep 2003
    Location
    Scotland
    Posts
    20

    Talking

    Thanks Qilue With your advice I can now make some 'interesting' archers ......... MUWHAHAHAHAHAHAHA
    Beer and Medieval don't mix kids

  6. #6
    Senior Member Senior Member MonkeyMan's Avatar
    Join Date
    Sep 2002
    Location
    UK
    Posts
    1,206

    Default

    Greetings Iggyred welcome to the .org

    Glad to see you got yourself sorted out

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO