It has always been my opinion that the one thing missing from this game that would make it truly great is an online campaign.
I know, i know its been done to death discussing if its possibe , but it is my opinion that the only thing truly holding back a community developed online campaign is the necessary function of getting data in and out of the game.
So the question I have for you modding experts is this.
Is it possible to effect the numbers that create the armies for battle in the game? Would it be possible to have a set of data outside the game and feed that to the game somehow to effect the army makeup in game. This would also be necessary going from the game out to an external server.
If this simple data transfer problem can be solved i truly beleive that an online campaign game could be a possibility. Not an online campaign quite like the in game one, but probably better as it would be more focused on multiplayer. Campaigns could hold quite a few players as long as the transfer of data from an online application and database to the game and vice versa, is possible.
i would not have thought it possible, but looking at some of the stuff you guys have done makes me wonder.
Anyone here messed with the part of the game that creates the armies before battle?
Any info appreciated
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