Hi R'as,

First of all I think your right about the previous MP glitch. In the end my co-tester reinstalled everything exactly as he did before ( he says !! ) and off it went.

Regarding playing, we have tried at few games so far in MP with the mod at various stages. I'm extremely glad to say that up to the moment it runs like a dream. Max we have had is a 2v2 and a few 2v1's, 1 v 1's and everything seems smooth, no desync problems, only a few graphics adjustments to be made with weapons etc but nothing that caused major disruption. Considering we are all fairly new to this and stumbling along in the dark I'm surprised. I can tell you what we have changed from the original mod if that helps at all ( sorry if it sounds non-technical ).

1. All stats in the unitprod.txt have been changed
2. All the figure graphics have been overhauled and folders swapped about to accommodate new types. We have done no new figures. They are all modified old ones. All the usual stuff, swapping round action page files etc. Changes to the names file, made a small faction colour change in Startpos, made a few front end changes but just adding graphics.

At this stage it plays fine in MP and SP. We haven't touched the campaign. It's intended purely for MP battles ideally but of course SP games are possible. I am now putting the finishing touches and exploring changing unit icons, selection icons and hopefully some changes to flags. Hopefully this won't upset the MP aspect.

If its of any use to you I'll gladly send over any files you may want to look at if you want to compare. ( You'll no doubt understand 'em better than we do ! )

Falkonfive