one question, at the instant that a unit hits rout level, does it turn and run, or is there a delay for a moment before the unit realizes it's in a routable situation?
oh...and bachus. with a situation where morale ticks away slow enough so you are given the time to increase the morale by your own actions, a morale beef up wouldn't be neccisary. and if nothing else, a system like this could save you from a chain rout. which, as we all know, isn't such an easy thing to do. why is this you might ask? because now your allies can move into position to protect your routing troops, instead of being forced to stay away.