cbr..so this would make a gradual shift in morale more advantageous. my general dies alot...sigh. in many cases, he dies just before i manage to turn the tide of battle. if the 8 point morale hit clicked off a point at a time, i may very well still end up victorious. as for my whole army suddenly knowing my general is dead, well no wonder he died. my men were so busy watching me that they forgot to fight the enemy. a gradual shift in the morale would simulate the news spreading of my generals demise, instead of an instant telekinetic connection. i realize there are times when humans have fear rush upon them suddenly. but this effect should be only for the units that were close enough to my general to see him die, not for the men fighting a tile away.
maybe the idea of having a morale scale of 100 is too high? however, i think it would increase tactics in battle if the morale was more of a morale shift, as opposed to a morale hit. and with it, also the 'need' to increase morale straight across the board, as was done with the patch, would not exsist.