I was reading about lords of the realm III, and suddenly an idea came to mind. why not mixed total war series with part of the conventional RTS foumula. because I really don't like that the only multiplayer mode for total war series, I think what is really lacking in the formula is that there is no camp.

Yes, I heard somewhere that RTW will include the camp options, but I wonder RTW is still a turn-based games, why bother about the camp? I think that conventional RTS formula is perfect for camp otions.

like when two armies meet, you could start another interface with conventional RTS look. and you start to send spy to look for the enemy and collecting the woods, stones, to use as camps, defenses, or set as trap, and there could be designed with a lot more stuff with this interface.

of course, we will not forget about the familiar battlefield scene, like when we set out our armies towards the enemy's camp or ground, then the Battlefield scene will emergy. by this way I think the whole total war campaign could be designed toward the real-time and adopt the Paradox's gameplay into the series.

and you could assign the generals, or vassals, like the lords of the realm III to take control the war, or anything else. and by this way, the multipalyer would be more fun and more options. but the AI will need a huge revolution though, for the single player mode.

I think there must be people think of something like this. give your two cents. ^^