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Thread: MP MapPacks.

  1. #1
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Konnichiwa,

    This pack contains 184 custom maps made by many authors.
    The maps are not changed, but extra prefixes are added to the name to make it easier to select a map for MultiPlayer games.

    () means that a map is custom, this groups all custom maps together in the list.
    _f stands for 'flat' maps.
    _h stands for hilly maps.
    _c stands for castle maps.
    _r stands for rivermaps.
    _m stands for miscellaneous maps. These maps have special features or don't fit easily in the other 4 categories (but that's arbitrary).


    The miscellanous category surely contains maps that are less suited for regular league games, but this category contains many maps. It may very well be that your new favourite map can be found here. Give it a look if you have time.


    _S, M and L tells the size of a map. So (hM)_7b7p_bearlands05 is a hilly Medium sized map. 7b7p_ is the personal tag of the author.

    I hope that this system will make it easier to select the right map for your games.

    There's also a pack with the default maps to help you install a clean mapfolder if needed.

    Authors of maps in this pack and next volume:
    -thindigital
    -Antalis::
    -Norseman
    -R. Bollinger
    -7bearpolar7
    -MILITARYMAN
    -HighFist
    -amagi
    -GreasePaintMonkeyBrains
    -Alrowan
    -Barbarossa
    -Orda
    -Ryu
    -Bachus
    -Stormer
    -Jonvons
    -Puzz3D
    -CapeFear
    -Jaksis
    -Toda
    -TemplarLafayette
    -Alrowan
    -IsaneRazzle
    -Kyodia-britishbeef
    -JRock
    -fearofCromwell
    -amp
    -GrinFish
    -Josemite
    -FasT
    -FU
    -ichi
    -and anonymous authors.


    Both this mappack and a pack containing the original maps
    can be found here. The defaultpack can be of help if you need to clean the mapfolder, remember that MTW only supports some 1,000 maps at a time. To clean: just delete everything inside MTW/Battle/Maps (or better back it up) and install both packs. If will find the right path by itself or you'll have to browse to your MTW game directory. This one and the default pack will give a total of 663 maps. Volume 2 will be published soon and will contain another ~125 maps.

    None of these maps are made by me, except for a couple of the 'spaceholder' maps. The previous packs contain about the same maps, but without the categorizing pre-fixes. While the content is identical, these maps are not compatible.

    Edit: code.



    Ja mata

    TosaInu

  2. #2
    One Time TW Player .. Member baz's Avatar
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    about time nice work Tosa

  3. #3
    Chief Sniffer Senior Member ichi's Avatar
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    cool

    Aregato for the work Tosa

    ichi
    Stay Calm, Be Alert, Think Clearly, Act Decisively

    CoH

  4. #4
    Bored Avid Gamer Member Alrowan's Avatar
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    well done there, i hope to see everyone download this
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

  5. #5
    Senior Member Senior Member Dionysus9's Avatar
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    I've already downloaded and installed this and sent word and a link to the TWN.
    Hunter_Bachus

  6. #6

    Thumbs up

    A big thanks Tosa for spending the time doing this. Sorry you had to go through the renaming exercise more than once, but I like the system you finally adopted. I hope this will help get custom maps used by more players.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  7. #7

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    me too, i remember some fun games on mizulands and bach'sfarmland. (those who host regularly) should start hosting custom maps more often, i know it's a hassle waiting and explaining to peeps where to go, but it would probably further the cause better than just select groups playing on custom maps.

  8. #8

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    This is very much appreciated by the community I am sure...thx a lot.

  9. #9
    Senior Member Senior Member Tomisama's Avatar
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    Absolutely Outstanding

    A "Major" Contribution to The Game

    *bows*

    Thank You Tosa

    Tomi
    HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE

    http://steamcommunity.com/profiles/76561198003816474

  10. #10
    Member Member HighFistRW's Avatar
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    hi all,
    thxs for inc some of my maps in the mappack u have made
    i will just point out though that all my maps are large and not medium as prefixed in the mappack

    once again thxs for inc them

    have fun all


    HighFist
    UglyFist

    " Paradise Is In The Shadow Of Swords "

  11. #11
    ..fears no adversary Senior Member Jochi Khan's Avatar
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    Downloaded and installed
    Ready to go

    ...Jochi
    R.I.P Great Warrior Ja mata TosaInu


    sat at the..Nomad Alliance..campfire



    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

  12. #12
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Konnichiwa HighFistRW san,

    It's not unlikely that I messed something up. My CD is in the other machine, so I can't check it in game right now.

    I did at least 2 checks on size when preparing them:
    -load game in custom 4v4 and look at the size of center deployment circle in relation to map.
    -Check filesize in windows. It varies a bit as a map may have many or no models, but
    small maps ~25kb
    medium maps ~45kb
    large maps ~65kb

    Checking filesize for some hf_ maps now (those are yours, right?) most are 45 kb and there's (at least) one 70kb. The former are xM, the latter xL.

    I'll check them in game and in the editor soon. Would be nasty if I messed all those nice maps of yours :(

    Additional credits:

    -Swoosh for pointing out need for pack.
    -CBR for raising the idea of custom tag.
    -Swoosh for raising the problem of mapsizes.
    -Orda, Jochi, Yuuki, TekiSeki and CBR for convincing me to drop most of the underscores.
    -My computer for not crashing that often.
    Ja mata

    TosaInu

  13. #13
    Member Member HighFistRW's Avatar
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    hi all,
    hehe it maybe beacuse most o my maps are pretty sparse, that may be the reason they showing a medium file size ? only a thought..... im pretty sure i choose a large map for the base of all maps but hey it could be that i got it wrong my end

    its no biggy

    have fun all


    HighFist
    UglyFist

    " Paradise Is In The Shadow Of Swords "

  14. #14

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    Tosa I went to the link today to download the maps but clicking on the the maps leads me to the mizu homepage pls

  15. #15
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Please click this link here.

    That homepage is a catch all for anything that goes wrong (error page) but it could also be a referrer thing.
    Ja mata

    TosaInu

  16. #16
    Member Member Aleborg's Avatar
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    Thx, nice work indeed.
    Mooc Moooooooooooooooc

  17. #17

    Arrow

    Thanks Tosa for this compilation

    I'll download it tonight and probably be online from 7 pm GMT onward, I'll host some 2v2s using the custom maps if nobody else is hosting them.. Hope there will be an audience
    Ignoranti, quem portum petat, nullus suus ventus est. -Seneca, Epistulae Morales, VIII, 71, 3

  18. #18

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    I have mixed feelings about the new map pack. I don't like the way the map description prefix causes maps to be scattered. I'll explain....
    My maps all begin with O_ this was the map editor Tag that I applied for and the idea was to group an individuals maps together. If this is now preceded by (FL) or (HM) or whatever my maps are now mixed up and hard to locate. On the other hand, I suppose some would prefer not to mix custom maps with default ones, which was the reason for putting brackets first...all custom maps are grouped. It's well over a year now since MTW came along and I still don't see many custom games, if this idea helps that situation then great. I really wouldn't want all this to be just a waste of time

    ......Orda

  19. #19
    Clan Takiyama Senior Member CBR's Avatar
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    Yes I understand your feelings Orda. It was either to continue using same method that left custom maps scattered all over (only grouped like with your O) or try and make it easier for people to use/find the new maps.

    At first we didnt have many maps but with nearly 300 we IMO need some kind of grouping together. That can be done with just a front tag of say MP (simple and would still leave individual tags so all ones maps are in one group) or try and group them into different categories based on type.

    With all these maps no one knows what to expect from new maps (and many of them are very different) so hopefully the categories will make it easier for people to pick and know what to expect.

    But its an experiment really. Trying to make it as user friendly as possible and see what the effect it.


    CBR

  20. #20

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    Following link i enter the download page, but when i click on the mapack for download it bring me back to main page .... any help ??

  21. #21

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    i had to turn my firewall (software) off to download it.

  22. #22
    Clan Takiyama Senior Member CBR's Avatar
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    Yes apparently some firewalls cause problems...dont know why.


    CBR

  23. #23

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    thanks it work

  24. #24

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    Some people are having trouble installing the mappack. After you download MTW_VI_MP_MapPackVol1.exe, you run it, and it finds your mtw/vi game folder using a registry key. However, if you don't have this key or if you have multiple installs of mtw and vi, the installer could default to the wrong folder and the maps will then install to the wrong place. The correct folder for your game is the path shown in the properties of the shortcut you use to start the game. Right click the shortcut and look at the "Start in:" line. If the mappack installer is showing a path different from that, you can copy and paste the correct path, without the quotes, into the installer on the line indicating the install directory. Alternately, you can navigate to your main mtw/vi folder using the ... button to the right of that line, and choose the install directory that way.

    Note: For players who want as clean a map folder as possible, get the OriginalVI_Maps as well from the same place, delete all the maps in your \battle\maps folder and install both the MapPackVol1 and the OriginalVI maps.

    These are the links to the individual mappacks:

    MapPackVolume1

    OriginalMaps




    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  25. #25

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    From my recent experience, it makes no sense to host custom maps from this mappack at this time, unless you agreed to meet with a couple of people beforehand, who also have the pack installed.
    When I was on, nobody had either heard of the pack, even some well known clans, nor were willing to join. I didn't check at TWN, but it appears they should advertise a little more and all serious clans should encourage their members not only to download it, but to actually use it as well...
    Unless that is done, we will continue to see the same steppe and flatinland maps as always.
    Ignoranti, quem portum petat, nullus suus ventus est. -Seneca, Epistulae Morales, VIII, 71, 3

  26. #26
    Member Member Aleborg's Avatar
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    We have seen that many times.
    Always is hard to introduce new maps, but im sure with time ppl will get it.

    I have played some games in really nice maps (even 4vs4) and we did not agree in to be there at that time. We played just with the ppl on the foyer. Well, in some case we had to wait a lot (coz swoosh pressed wrong key ), but again we played 4vs4.

    As soon as ppl start to don't be able to join a game coz of no map we will see them dl the mappack fast.

    So keep hosting new maps, even if u have to wait a bit...
    Mooc Moooooooooooooooc

  27. #27

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    Make more commercial for them on other websites.

    Put the links to the downloads everwhere around the community


    Antalis


    »Erzähle, Wandrer, wenn du nach Sparta kommst, daß wir, seinen Gesetzen gehorsam, hier gefallen sind.«


    CHIEF ARCHITECT


    visit our HTW website

  28. #28
    PapaSmurf Senior Member Louis de la Ferte Ste Colombe's Avatar
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    Could get a 2v2 and a 3v3 going on a custom map yesterday. Spread the words

    Some of those maps are real cuties, good work all

    Louis,
    [FF] Louis St Simurgh / The Simurgh



  29. #29

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    We had some great games today with map pack 2vs2 and 3vs3.. I cant wait for more peoples to get it. Its great to change map ( for once the hill wasnt everytime on right flank ref, to flatinl#). Its been a while since i had played Yuuki and Tosa. Well played today, was fun

  30. #30

    Talking

    (fL)_CBAR_Great_Redoubt is bugged and crashes the game.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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