I have few questions about the "unit_prod" files and the accompanying translation files that I hope someone can answer. Sorry if these have been asked before but I couldn’t find the answers I was looking for.
- Seems like the VI expansions adds “viking_unit_prod” file but also overrides the “crusaders_unit_prod11”. Does the “viking_unit_prod” used for Viking campaign and “crusaders_unit_prod11” for the Medieval campaign ? If so, why does the “Viking” file contain Muslim and other irrelevant units and “early, high, late” periods ?
- If the above correct, how to tell which units in “viking_unit_prod” are actually used in the Viking campaign ?
- I noticed that when going from MTW 1.1 to VI, “crusaders_unit_prod11” got two extra “fields” in the end of each unit data, additional periods and factions fields. Do these override the already existing ones or are these used for other purpose (multiplayer specific maybe ?) ?
- Where do the translation of the factions stored and how are they mapped to the “unit_prod” files ? The Medieval factions can be understood but the VI factions are “FN_01”, “FN_02” etc.
- Why there are units that have “NO_FACTION” associated with them ? Is there a point to this ?
- Units have “honour level” stat, is this the moral ? What is “moral bonus” then ?
- What is “dojo advantage” ? What is “Samurai” ?
Too many questions...![]()
Thanks
- barvaz
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