I don't like how big archer units are. In most situations, in order for all of them to fire on a target, they can't be packed tigher than two lines deep. That makes for very long thin formations which take forever to turn and move around. But I like the size of the other units, so I don't want to change the default sizes.
Thus, I want to cut archer units in half but keep them as effective as before. I play on default, so I'm talking about cutting 60 archers down to 30. My question is, what variables, other than default unit size, should I change?
For the variables that depend on the number of men in a unit, I'll need to double those, but others may be variables linked to the unit itself, regardless of the number of men in it. Does anyone have any insight?
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