Units running away...
I have an easy time understanding it if they are getting swarmed/slaughtered/etc.
I have a harder time understanding it when they are:
1. winning
and/or
2. not in contact with the enemy
I was near the end of what SHOULD have been a succesful attack (MI campaign). I had this really sweet hill layered with units. I had reserves in place to fill any gaps. I had a CA unit waaay out there luring 1-3 units of KS around.
The Mongols marched right up the hill and took a beating. The battle started 1100vs1400 (in Mongol's favor)... After a Mongol charge (even though I was the 'attacker', they were doing the attacking on the field..right up the hill).
The Mongols were down to around 600 men, . There was one group of 40 KS still marching up the hill (against my 900-1000). The remainder of the Mongols were fleeing (along with their general).
Then... about 3 groups of units back, one of my YS units began to flee for NO REASON. They weren't NEAR the enemy (the whopping 40 guys that were still coming).
So this group of 80 YS caused a domino effect. I couldn't get them to halt and a minute later they have my whole army running away (mostly honor 1-2).
My army runs right down the back side of the hill... Just as the Mongol LC come back online and come charging in.
Grrrrr! Seems like the only challege to fighting the computer's Mongols is trying to keep my men from running away. This is especially annoying when I'M WINNING and taking almost NO CASUALTIES (until they start to run).
DB
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