I believe that anything other than unlimited, anytime saving is punitive. I should get to play the game however I like and not be forced to repeat whole levels or parcel out saves like they were precious.Originally Posted by [b
Not all saves are defensive insurance policies. Sometimes I intend to revisit a part of a game later because the future looks interesting and I may want to try a different approach or tactic. I may clobber the boss on my first attempt but go back days later to tackle him again a different way because it was so much fun the first time.
We all need to save to avoid having to repeat boring or tedious parts of a game. You know, those stretches that can occur even in our favorite games that we just don't like.
I understand the value of tension. To preserve tension, don't use saves It's simple. In my Red Baron days I never resurrected a dead pilot. When they died I left them dead and started a new campaign. It made me a very conservative flier. It also had me sweating out a lot of near death experiences as I limped home across No Man's Land.
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