An embittered survivor of the water temple, lol I enjoyed that temple, especially the fight against dark Link, I loved using all my skill and cunning in a swordfight to the death. The temple I disliked was the forest temple, didn't like the music and the boss was not so good...inventive but not so good. That was still a really good temple though.

Epona was really cool, you could run people over, do horse archery, horse racing, jumping and all kinds of cool things The boat just sails around and then you get out at your next island. Dull. Froggy gets sea-sick, both in the literal sense and in the sense of being sick of seeing sea I'll take a bow over a cannon any day, pirate The bow is something you can aim accurately, the cannon is not.

The skultulas were hidden in cunning places, but there was always some slight clue... They were far from useless; the skultula people gave you a reward for each person you rescued. Granted the last reward (200 rupees each time you visit) was utterly rubbish and far too late to be of use, but the larger wallet and stone of agony were handy.

The joy pendants etc were worse than the skultulas IMO, all you really needed to do was find a respawning enemy that had what you wanted and keep robbing and killing that foe. I got all the joy pendants I needed from a certain submarine area, steal and kill from the creature, enter the sub and exit again, then kill the new creature that has replaced the old one. A bit dull, now the thingies you got from the darknuts was much better as darknuts never respawned.

I found there wasn't enough 'meat' to WW; TOOT had plenty to do in between each dungeon but you always had a dungeon to get your teeth into. WW had too few dungeons and that left the ratio of dungeon to side quest unbalanced IMO. WW sidequests got really inventive, tracking the thief, catching pigs, taking photos, playing Cupid for a shy couple, persuading boys to go to school, so many others. I loved that, it was one of the best things about the game.

One thing that no one has mentioned so far is the music - all the Zelda games on the N64 had gamecube have outstanding soundtracks. The older ones are still good but suffer from not being slightly bleepy bloopy old time MIDI. I would love a WW and MM soundtrack, plus the second alternate TOOT soundtrack I never managed to buy.

Was I the only person to miss the fairies in WW? Navie was a bit ear hurting and too eager to help but I appreciated having someone to stick by my side in the deepest dungeon, pointing out things and targeting enemies. It felt so lonely without a sidekick.

Time to fire up the cube and see if I can sit through the dull bit to reach the ending…