what is the best way to control this? I've tried raising AND lower the integer on the 'Unit choices (AI)' in the unitproduction files. The AI still insists on producing tons of cavalry over every other unit type.
This is in the Fall of Rome mod, and i have made all barbarian units very cheap to build and maintain. Does the AI look at unit costs as well as the Unit choices (AI) integer?
Any help appreciated. I want the AI to build more balanced armies, with plenty of foot soldiers and a few archers.
Bookmarks